Changes to Take Two Cards in the January 13 Release

Well met, Takers of Two!
Though this update date wasn’t previously announced, given the current event schedule, we’ve decided to make a change during the January 13 (PT) release. Here is an explanation of what we're changing and why.

What’s Changing?


Gravity Grappler won’t appear when building a Take Two deck.



Since this change doesn’t affect the card’s strength and isn’t a ban or restriction in the Unlimited format, you will not receive a vial bonus for liquefying it.

The Current Game Environment


Take Two


Going over match data from early January, we found players who built Portalcraft decks had an elevated win rate of 59.6%, the highest of all classes. Therefore, we decided to target Gravity Grappler, a bronze card released in Ultimate Colosseum, because of its contribution to this win rate. Corresponding with this change, we’ll be evenly increasing the appearance rates of all other bronze cards when building a Portalcraft deck in Take Two. The current win rate for players going first in Take Two is 48.1%. Please note that decks constructed before the January 13 (PT) update may still contain Gravity Grappler. No changes are planned for Open 6.

Rotation


After going over high-ranking match data from early January, we determined that, while there were top deck archetypes with somewhat high usage rates, no top deck archetype’s win rate stands dominant above the rest. As such, we've decided not to make any sudden changes to cards in this format. The current win rate for players going first in Rotation is 51.4%, down from 53.8% in mid-December.

Unlimited


After going over high-ranking match data from early January, we found no top deck archetypes with an overwhelming win or usage rate. We've therefore decided not to change any cards in this format. The current win rate for players going first in Unlimited is 52.9%, slightly up from 51.9% in mid-December.

Future Changes to Cards


We routinely review match data in the Shadowverse Team. In order to maintain a great game environment, we change card costs and effects and boost the number of vials that are available from liquefying cards when their strength is decreased. This includes both of our constructed formats, Rotation and Unlimited. In addition to the card changes we've made in the past and card changes targeted at Rotation, we will designate cards to have a one-card restriction or card bans for Unlimited.
Any future changes to card costs and effects will be announced in advance, and then changes will generally be made the next day. The next card adjustments are scheduled for January 26 (PT).
Even if there are no changes made to cards, we'll still make an announcement. If emergency changes are deemed necessary, we may make changes, specify restrictions, or specify banned cards before the scheduled update.
That's all for this round. See you next update!
Shadowverse Team