Venture into the deepest woods to unravel the secrets behind the lost ancient civilization in Shadowverse's 14th card set: Verdant Conflict. This set of 114 cards will launch at the end of September with 97 initial cards and 2 new leader cards, with an additional 17 cards (a new gold card for all nine classes and a new legendary card for all classes with the exception of Neutral) coming in November.

A new mechanic, "Crystallize", will be introduced with this card set. Crystallize is a follower effect, which allows you to play a card as an amulet for the Crystallize cost when you don't have enough play points to play the card for its original cost.

Verdant Conflict further explores the iridescent world of "Naterra", first introduced in Shadowverse's main story. Navigate your way through the evergreen and divided land of Naterra alongside familiar comrades with a new "Natura" trait and unleash the beast within you.

"The verdant soul of conflict springs forth."
* Stats and abilities are subject to change.

Primal Giant

Primal Giant

Legendary

Levin Justice

Levin Justice

Gold

Medea, Ritual Sorceress

Medea, Ritual Sorceress

Legendary

Arcane Item Shop

Arcane Item Shop

Gold

Wildfire Tyrannosaur

Wildfire Tyrannosaur

Legendary

NEW
Marion, Elegant Dragonewt

Marion, Elegant Dragonewt

Gold

Legendary Skeleton

Legendary Skeleton

Legendary

Fighting Jiangshi

Fighting Jiangshi

Gold

Kudlak

Kudlak

Legendary

NEW
Charaton, Iceflame Priest

Charaton, Iceflame Priest

Legendary

Hallowed Cave Shrine

Hallowed Cave Shrine

Gold

Mugnier, Purifying Light

Mugnier, Purifying Light

Gold

Dawn's Splendor

Dawn's Splendor

Gold

Amataz, Fairy Blader

Amataz, Fairy Blader

Legendary

Ladica, the Stoneclaw

Ladica, the Stoneclaw

Legendary

Irene, Harvest Defender

Irene, Harvest Defender

Gold

Avatar of Fruition

Avatar of Fruition

Gold

Elven Pikeman

Elven Pikeman

Silver

Blossom Spirit

Blossom Spirit

Silver

Fertile Aether

Fertile Aether

Silver

Wily Puck

Wily Puck

Bronze

Elven Sentry

Elven Sentry

Bronze

Ghastly Treant

Ghastly Treant

Bronze

Airbound Barrage

Airbound Barrage

Bronze

Regal Wildcat

Regal Wildcat

Legendary

Bayleon, Sovereign Light

Bayleon, Sovereign Light

Legendary

Mistolina, Forest Princess

Mistolina, Forest Princess

Gold

Elegance in Action

Elegance in Action

Gold

Swift Tigress

Swift Tigress

Silver

Valse, Champion Deadeye

Valse, Champion Deadeye

Silver

Tempered Aether

Tempered Aether

Silver

Adept Thief

Adept Thief

Bronze

Levin Scholar

Levin Scholar

Bronze

Lupine Axeman

Lupine Axeman

Bronze

Mirror Image

Mirror Image

Bronze

Apex Elemental

Apex Elemental

Legendary

Wish Wielder

Wish Wielder

Legendary

Riley, Hydroshaman

Riley, Hydroshaman

Gold

Chaos Wielder

Chaos Wielder

Gold

Pyromancer

Pyromancer

Silver

Silent Laboratory

Silent Laboratory

Silver

Arcane Aether

Arcane Aether

Silver

Geoelementist

Geoelementist

Bronze

Passionate Potioneer

Passionate Potioneer

Bronze

Gigahand Golem

Gigahand Golem

Bronze

Mysterian Wisdom

Mysterian Wisdom

Bronze

Neptune, Tidemistress

Neptune, Tidemistress

Legendary

Valdain, Cursed Shadow

Valdain, Cursed Shadow

Legendary

Hoarfrost Triceratops

Hoarfrost Triceratops

Gold

Phoenix Howl

Phoenix Howl

Gold

Bubbleborne Mermaid

Bubbleborne Mermaid

Silver

Whirlwind Pteranodon

Whirlwind Pteranodon

Silver

Feral Aether

Feral Aether

Silver

Dragonblader

Dragonblader

Bronze

Dragon Chef

Dragon Chef

Bronze

Lightning Velociraptor

Lightning Velociraptor

Bronze

Dragonewt Needler

Dragonewt Needler

Bronze

Lubelle, Necrofamily

Lubelle, Necrofamily

Legendary

Thoth

Thoth

Legendary

Helio, Sacrosanct Spirit

Helio, Sacrosanct Spirit

Gold

Immortal Elephant

Immortal Elephant

Gold

Guilt, Existential Blader

Guilt, Existential Blader

Silver

Night of the Living Dog

Night of the Living Dog

Silver

Necromantic Aether

Necromantic Aether

Silver

Soul Snatcher

Soul Snatcher

Bronze

Vengeful Possession

Vengeful Possession

Bronze

Revenant Ram

Revenant Ram

Bronze

Lonesome Specter

Lonesome Specter

Bronze

Yuzuki, Righteous Demon

Yuzuki, Righteous Demon

Legendary

Cradle of Dark Divinity

Cradle of Dark Divinity

Legendary

Sharanzaya, Masked Mayhem

Sharanzaya, Masked Mayhem

Gold

Nightprowl Vampire

Nightprowl Vampire

Gold

Yuna, Vampire Seeker

Yuna, Vampire Seeker

Silver

Frenzied Werewolf

Frenzied Werewolf

Silver

Lunatic Aether

Lunatic Aether

Silver

Leraje

Leraje

Bronze

Ogre Champion

Ogre Champion

Bronze

Corrupted Bat

Corrupted Bat

Bronze

Deal with the Devil

Deal with the Devil

Bronze

Daffodil, Meus Princess

Daffodil, Meus Princess

Legendary

Iridescent Sphinx

Iridescent Sphinx

Legendary

Master Adjudicator

Master Adjudicator

Gold

Agnes, Hollow Feather

Agnes, Hollow Feather

Gold

Pyne, Holy Police

Pyne, Holy Police

Silver

Featherfolk Punisher

Featherfolk Punisher

Silver

Virtuous Aether

Virtuous Aether

Silver

Greatsword Sister

Greatsword Sister

Bronze

Priest of Excess

Priest of Excess

Bronze

Saintly Squeaks

Saintly Squeaks

Bronze

Snnneak Attack!

Snnneak Attack!

Bronze

Dreadnought Gorilla

Dreadnought Gorilla

Legendary

Awakened Ragna

Awakened Ragna

Legendary

Cannon Hermit Crab

Cannon Hermit Crab

Gold

Artifact Call

Artifact Call

Gold

Enhanced Tiger

Enhanced Tiger

Silver

Ines, Maiden of Clouds

Ines, Maiden of Clouds

Silver

Enigmatic Aether

Enigmatic Aether

Silver

Dazzling Archer

Dazzling Archer

Bronze

Doll Meister

Doll Meister

Bronze

Drill Hedgehog

Drill Hedgehog

Bronze

Doll Operation

Doll Operation

Bronze

Viridia Magna

Viridia Magna

Legendary

Shiva

Shiva

Legendary

Desert Pathfinder

Desert Pathfinder

Gold

Gourmet Emperor's Kitchen

Gourmet Emperor's Kitchen

Gold

Extreme Carrot

Extreme Carrot

Silver

Giving Gourmet

Giving Gourmet

Silver

Alchemical Confectioner

Alchemical Confectioner

Bronze

Sweet-Tooth Sleuth

Sweet-Tooth Sleuth

Bronze

Travelers' Respite

Travelers' Respite

Bronze

  • Dawn's Splendor
  • Dawn's Splendor
  • Dawn's Splendor

  • Neutral
  • Gold
  • -
  • Fanfare: Give your leader the following effect until the end of your opponent's turn - Whenever an enemy follower with Storm attacks your leader, give that follower -2/-0. (This effect is stackable.)
  • Evolve: Give -2/-0 to an enemy follower.
  • Primal Giant
  • Primal Giant
  • Primal Giant

  • Forestcraft
  • Legendary
  • -
  • Accelerate (1): Restore 4 defense to your leader.
    ----------
    Ward.
    Fanfare: Randomly summon copies of allied Forestcraft followers of different costs (excluding Primal Giant) destroyed during this match until your area is full.
    When this follower leaves play, randomly summon copies of allied Forestcraft followers of different costs (excluding Primal Giant) destroyed during this match until your area is full. (Transformation doesn't count as leaving play.)
  • Ward.
    When this follower leaves play, randomly summon copies of allied Forestcraft followers of different costs (excluding Primal Giant) destroyed during this match until your area is full. (Transformation doesn't count as leaving play.)
  • Levin Justice
  • Levin Justice

  • Swordcraft
  • Gold
  • Levin
  • Put a Yurius, Levin Duke into your hand. Then deal X damage to an enemy follower. X equals the number of Levin cards in your hand.

  • Yurius, Levin Duke
  • Yurius, Levin Duke
  • Yurius, Levin Duke

  • Bloodcraft
  • Bronze
  • Levin
  • Whenever an enemy follower comes into play, deal 1 damage to the enemy leader.
  • Whenever an enemy follower comes into play, deal 1 damage to the enemy leader.
  • Arcane Item Shop
  • Arcane Item Shop

  • Runecraft
  • Gold
  • -
  • Invocation: At the start of your tenth turn or later, if you have at least 1 evolution point, use 1 evolution point and invoke this card.
    Until this amulet leaves play, give your leader the following effects: Whenever you play a card, deal 2 damage to a random enemy. Whenever you play a card, if there are no followers in your deck, recover 1 play point.

  • Medea, Ritual Sorceress
  • Medea, Ritual Sorceress
  • Medea, Ritual Sorceress

  • Runecraft
  • Legendary
  • -
  • Fanfare and Last Words: Summon a Witch's Cauldron.
    Enhance (8): Summon a Guardian Golem and recover 1 evolution point.
  • Evolve: Earth Rite - Transform an enemy follower or amulet into a Clay Golem.
    Last Words: Summon a Witch's Cauldron.
  • Witch's Cauldron
  • Witch's Cauldron

  • Runecraft
  • Bronze
  • Earth Sigil
  • Last Words: Draw a card.

  • Guardian Golem
  • Guardian Golem
  • Guardian Golem

    Token
  • Runecraft
  • Bronze
  • -
  • Ward.
  • Ward.
  • Clay Golem
  • Clay Golem
  • Clay Golem

    Token
  • Runecraft
  • Bronze
  • -
  • Marion, Elegant Dragonewt
  • Marion, Elegant Dragonewt
  • Marion, Elegant Dragonewt

  • Dragoncraft
  • Gold
  • -
  • Fanfare: If Overflow is active for you, put a random Dragoncraft follower (excluding Marion, Elegant Dragonewt) from your deck into your hand and give it +1/+0.
  • Wildfire Tyrannosaur
  • Wildfire Tyrannosaur
  • Wildfire Tyrannosaur

  • Dragoncraft
  • Legendary
  • Natura
  • Accelerate (2): Deal 3 damage to an enemy follower. Put a Naterran Great Tree into your hand.
    ----------
    Fanfare: Discard all Natura cards in your hand and deal X damage to all enemies. X equals the number of Natura cards discarded.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Fighting Jiangshi
  • Fighting Jiangshi
  • Fighting Jiangshi

  • Shadowcraft
  • Gold
  • -
  • Fanfare: Enhance (5) - Reanimate (3).
    Evolve this follower if it was summoned using Reanimate.
  • Last Words: Gain 4 shadows.
  • Legendary Skeleton
  • Legendary Skeleton
  • Legendary Skeleton

  • Shadowcraft
  • Legendary
  • -
  • Bane.
    Fanfare: Necromancy (8) - Evolve this follower.
    Can't be targeted by enemy spells and effects.
    Can't be evolved using evolution points. (Can be evolved using card effects.)
  • Bane.
    Can't be targeted by enemy spells and effects.
  • Kudlak
  • Kudlak
  • Kudlak

  • Bloodcraft
  • Legendary
  • -
  • Fanfare: Deal 1 damage to your leader and X damage to all enemy followers. X equals this follower's attack.
    Last Words: Deal 1 damage to your leader. Put a 3/5 Kudlak into your deck.
  • Last Words: Deal 1 damage to your leader. Put 3 copies of a 3/5 Kudlak into your deck.
  • Hallowed Cave Shrine
  • Hallowed Cave Shrine

  • Havencraft
  • Gold
  • -
  • Countdown (2)
    At the start of your turn, summon a Holy Cavalier.
    Fanfare: Summon a Holy Cavalier. If you have more evolution points than your opponent, recover 1 play point. (You have 0 evolution points on turns you are unable to evolve.)

  • Holy Cavalier
  • Holy Cavalier
  • Holy Cavalier

    Token
  • Havencraft
  • Legendary
  • -
  • Ward.
  • (Same as the unevolved form.)
  • Charaton, Iceflame Priest
  • Charaton, Iceflame Priest
  • Charaton, Iceflame Priest

  • Havencraft
  • Legendary
  • -
  • Fanfare: Deal X damage to an enemy follower. Recover X play points. X equals the number of allied amulets that have been destroyed this match.
  • Mugnier, Purifying Light
  • Mugnier, Purifying Light
  • Mugnier, Purifying Light

  • Portalcraft
  • Gold
  • -
  • Fanfare: Remove all effects on all other followers except changes to their attack or defense.
  • Evolve: Banish an enemy amulet.
  • Wily Puck
  • Wily Puck
  • Wily Puck

  • Forestcraft
  • Bronze
  • -
  • Crystallize (1): Countdown (3)
    At the end of your turn, put a Fairy into your hand.
    ----------
    Fanfare: Put 2 Fairies into your hand.
  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Elven Sentry
  • Elven Sentry
  • Elven Sentry

  • Forestcraft
  • Bronze
  • -
  • Rush.
    Fanfare: Gain +1/+1 for each Fairy in your hand.
  • Rush.
  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Ghastly Treant
  • Ghastly Treant
  • Ghastly Treant

  • Forestcraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. Then if at least 2 other cards were played this turn, put a Fairy into your hand.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Airbound Barrage
  • Airbound Barrage

  • Forestcraft
  • Bronze
  • -
  • Return an allied follower or amulet to your hand. Then deal 3 damage to an enemy follower.
    (This card can be played only when both a targetable allied card and enemy card are in play.)

  • Elven Pikeman
  • Elven Pikeman
  • Elven Pikeman

  • Forestcraft
  • Silver
  • -
  • Storm.
    Last Words: Deal 2 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Blossom Spirit
  • Blossom Spirit
  • Blossom Spirit

  • Forestcraft
  • Silver
  • Natura
  • At the end of your turn, if an allied Naterran Great Tree is in play, summon a Fairy.
    Whenever an allied Fairy comes into play, give it +1/+1.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Fertile Aether
  • Fertile Aether

  • Forestcraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, draw 2 cards.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Irene, Harvest Defender
  • Irene, Harvest Defender
  • Irene, Harvest Defender

  • Forestcraft
  • Gold
  • -
  • Fanfare: If at least 4 other cards were played this turn, evolve this follower.
  • Ward.
    Can attack 2 times per turn.
    Strike: Until the end of the turn, reduce damage to this follower to 0.
  • Avatar of Fruition
  • Avatar of Fruition
  • Avatar of Fruition

  • Forestcraft
  • Gold
  • Natura
  • Fanfare: Put a Fairy into your hand. If an allied Naterran Great Tree is in play, put 2 Fairies into your hand instead and gain Rush.
  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Amataz, Fairy Blader
  • Amataz, Fairy Blader
  • Amataz, Fairy Blader

  • Forestcraft
  • Legendary
  • -
  • Fanfare: If you have at least 2 Fairies in your hand, gain +1/+1 and Ward.
    Then if you have at least 4 Fairies in your hand, gain +1/+1 more and Bane.
    Then if you have at least 6 Fairies in your hand, give +1/+1 and Storm to all Fairies in your hand.
  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Ladica, the Stoneclaw
  • Ladica, the Stoneclaw
  • Ladica, the Stoneclaw

  • Forestcraft
  • Legendary
  • Natura
  • Fanfare: If you have at least 2 Fairies in your hand, deal 4 damage to an enemy follower.
    Fanfare: If an allied Naterran Great Tree is in play, gain the ability to evolve for 0 evolution points.
  • Evolve: Put a Send 'Em Packing into your hand.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Send 'Em Packing
  • Send 'Em Packing

    Token
  • Forestcraft
  • Legendary
  • Natura
  • Randomly remove all effects on 1 of the strongest enemy followers in play, except changes to its attack or defense, then destroy that follower.
    Add 2 to the number of cards played this turn.

  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Adept Thief
  • Adept Thief
  • Adept Thief

  • Swordcraft
  • Bronze
  • Officer
  • Fanfare: Choose - Put either a Gilded Boots or a Gilded Necklace into your hand.
  • Gilded Boots
  • Gilded Boots

    Token
  • Swordcraft
  • Bronze
  • Loot
  • Give Rush to an allied follower.

  • Gilded Necklace
  • Gilded Necklace

    Token
  • Swordcraft
  • Bronze
  • Loot
  • Give +1/+1 to an allied follower.

  • Levin Scholar
  • Levin Scholar
  • Levin Scholar

  • Swordcraft
  • Bronze
  • Levin
  • Ward.
    Fanfare: Randomly put 2 different Levin cards (excluding Levin Scholar) from your deck into your hand.
  • Ward.
  • Lupine Axeman
  • Lupine Axeman
  • Lupine Axeman

  • Swordcraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand.
    If there are fewer allied followers than enemy followers in play, recover 1 play point.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Mirror Image
  • Mirror Image

  • Swordcraft
  • Bronze
  • -
  • Choose an allied follower in play and summon a copy of it. Give it Rush, and banish it at the start of your next turn.

  • Swift Tigress
  • Swift Tigress
  • Swift Tigress

  • Swordcraft
  • Silver
  • Natura
  • Rush.
    Fanfare: If an allied Naterran Great Tree is in play, recover 3 play points.
    Enhance (8): Gain Storm.
  • Rush.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Valse, Champion Deadeye
  • Valse, Champion Deadeye
  • Valse, Champion Deadeye

  • Swordcraft
  • Silver
  • Officer
  • Fanfare: Enhance (6) - Banish an enemy follower or amulet.
  • Evolve: Destroy an enemy follower with 3 defense or less.
  • Tempered Aether
  • Tempered Aether

  • Swordcraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, give +1/+1 to all allied followers.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Mistolina, Forest Princess
  • Mistolina, Forest Princess
  • Mistolina, Forest Princess

  • Swordcraft
  • Gold
  • Natura
  • Accelerate (1): Put a Princess's Strike into your hand.
    ----------
    Ward.
    Fanfare: Put a Princess's Strike into your hand. If there are fewer allied followers than enemy followers in play, recover 2 play points.
  • Ward.
  • Princess's Strike
  • Princess's Strike

    Token
  • Swordcraft
  • Gold
  • Natura
  • Randomly deal 3 damage to 1 of the strongest enemy followers in play. If an allied Naterran Great Tree is in play, deal 5 damage instead.
    Give Storm to a random allied Mistolina, Forest Princess.

  • Elegance in Action
  • Elegance in Action

  • Swordcraft
  • Gold
  • -
  • Draw a card. Summon a Heavy Knight for each follower drawn. Deal 3 damage to a random enemy follower for each non-follower drawn.
    Enhance (5): Draw 3 cards instead.

  • Heavy Knight
  • Heavy Knight
  • Heavy Knight

    Token
  • Swordcraft
  • Bronze
  • Officer
  • Regal Wildcat
  • Regal Wildcat
  • Regal Wildcat

  • Swordcraft
  • Legendary
  • Commander
  • Accelerate (4): Summon a Steelclad Knight, a Heavy Knight, and a Knight.
    ----------
    Storm.
    Fanfare: If at least 10 allied followers have been destroyed this match, give another allied follower +2/+2 and Storm.
  • Storm.
  • Steelclad Knight
  • Steelclad Knight
  • Steelclad Knight

    Token
  • Swordcraft
  • Bronze
  • Officer
  • Heavy Knight
  • Heavy Knight
  • Heavy Knight

    Token
  • Swordcraft
  • Bronze
  • Officer
  • Knight
  • Knight
  • Knight

    Token
  • Swordcraft
  • Bronze
  • Officer
  • Bayleon, Sovereign Light
  • Bayleon, Sovereign Light
  • Bayleon, Sovereign Light

  • Swordcraft
  • Legendary
  • Natura
  • Ward.
    Fanfare: Give your leader the following effect - Whenever your play points are restored through a card's effects for the first time on each of your turns, put a King's Might into your hand. (This effect is not stackable and lasts for the rest of the match.)
  • Ward.
    Evolve: Recover 1 play point.
  • King's Might
  • King's Might

    Token
  • Swordcraft
  • Legendary
  • Natura
  • Give +1/+0 to an allied follower.
    If an allied Naterran Great Tree is in play, give +2/+1 instead.

  • Geoelementist
  • Geoelementist
  • Geoelementist

  • Runecraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. If you have 20 cards or less in your deck, gain +2/+2.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Passionate Potioneer
  • Passionate Potioneer
  • Passionate Potioneer

  • Runecraft
  • Bronze
  • -
  • Fanfare: Select an allied amulet and put a copy of that amulet into your hand. Subtract 1 from its cost.
  • Gigahand Golem
  • Gigahand Golem
  • Gigahand Golem

  • Runecraft
  • Bronze
  • -
  • Fanfare: Earth Rite - Gain Rush and summon a Scrap Golem.
    Fanfare: Enhance (7) - Gain +4/+4.
  • Scrap Golem
  • Scrap Golem
  • Scrap Golem

    Token
  • Runecraft
  • Bronze
  • -
  • Ward.
  • Ward.
  • Mysterian Wisdom
  • Mysterian Wisdom

  • Runecraft
  • Bronze
  • Mysteria
  • Banish a card from your hand and put a copy of that card into your deck.
    Put a Mysterian Missile and Mysterian Circle into your hand.

  • Mysterian Missile
  • Mysterian Missile

    Token
  • Runecraft
  • Bronze
  • Mysteria
  • Deal 3 damage to an enemy follower. Deal 1 damage to the enemy leader.

  • Mysterian Circle
  • Mysterian Circle

    Token
  • Runecraft
  • Bronze
  • Mysteria
  • Summon a Clay Golem. Give Ward to allied Clay Golems.

  • Pyromancer
  • Pyromancer
  • Pyromancer

  • Runecraft
  • Silver
  • Natura
  • Fanfare: If any allied amulets are in play, return 1 to your hand and deal 1 damage to all followers. If the returned card is a Naterran Great Tree, deal 2 damage instead.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Silent Laboratory
  • Silent Laboratory

  • Runecraft
  • Silver
  • Earth Sigil
  • Fanfare: Randomly summon 1 of the following - Clay Golem or Zombie.

  • Clay Golem
  • Clay Golem
  • Clay Golem

    Token
  • Runecraft
  • Bronze
  • -
  • Zombie
  • Zombie
  • Zombie

    Token
  • Shadowcraft
  • Bronze
  • -
  • Arcane Aether
  • Arcane Aether

  • Runecraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, deal 2 damage to a random enemy follower and 2 damage to the enemy leader.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Riley, Hydroshaman
  • Riley, Hydroshaman
  • Riley, Hydroshaman

  • Runecraft
  • Gold
  • Natura
  • Storm.
    Invocation: At the start of your turn, if X is at least 7, put this card from your deck into play.
    When this follower comes into play, gain +X/+0. X equals the number of allied Naterran Great Trees you've played this match.
  • Storm.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Chaos Wielder
  • Chaos Wielder
  • Chaos Wielder

  • Runecraft
  • Gold
  • -
  • Fanfare: Draw 2 cards.
    Subtract 0 from the cost of this card.
    Spellboost: Subtract 1 more.
  • Evolve: Spellboost the cards in your hand.
  • Apex Elemental
  • Apex Elemental
  • Apex Elemental

  • Runecraft
  • Legendary
  • Natura
  • Accelerate (1): Return an allied amulet to your hand and deal 2 damage to an enemy follower. If the returned card is a Naterran Great Tree, deal 3 damage instead.
    (This card can only be played when both a targetable allied card and enemy card are in play.)
    ----------
    Ward.
    Fanfare: If any allied amulets are in play, return 1 to your hand and deal 2 damage to all enemy followers. If the returned card is a Naterran Great Tree, deal 3 damage instead.
  • Ward.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Wish Wielder
  • Wish Wielder
  • Wish Wielder

  • Runecraft
  • Legendary
  • -

  • Fanfare: If this card has been spellboosted 5 times or less, randomly put 1 of the following cards into your hand:
    If this card has been spellboosted 6 to 11 times, randomly put 2 of the following cards into your hand:
    If this card has been spellboosted at least 12 times, randomly put 3 of the following cards into your hand:
    Cassiopeia, Jiraiya, Adramelech, Demonlord Eachtar, Spawn of the Abyss, Dark Jeanne, or Sylvia, the Condemner.
  • Cassiopeia
  • Cassiopeia
  • Cassiopeia

  • Forestcraft
  • Legendary
  • -
  • Fanfare: Deal 1 damage to a random enemy follower X times. X equals the number of other cards in your hand.
  • Jiraiya
  • Jiraiya
  • Jiraiya

  • Swordcraft
  • Legendary
  • Officer
  • Accelerate (2): Change an enemy follower's attack and defense to 1/1.
    ----------
    Fanfare: Change all enemy followers' attack and defense to 1/1.
  • Adramelech
  • Adramelech
  • Adramelech

  • Dragoncraft
  • Legendary
  • -
  • Accelerate (3): Draw 2 cards.
    ----------
    Fanfare: Gain +X/+0. Deal X damage to an enemy follower. X equals the number of non-follower cards you've played this match.
  • Demonlord Eachtar
  • Demonlord Eachtar
  • Demonlord Eachtar

  • Shadowcraft
  • Legendary
  • -
  • Fanfare: Necromancy (3) - Summon a Zombie. Repeat for remaining shadows or until your area is full.
    Fanfare: Give all other allied followers +2/+0 and Rush until the end of the turn.
  • Spawn of the Abyss
  • Spawn of the Abyss
  • Spawn of the Abyss

  • Bloodcraft
  • Legendary
  • -
  • Ambush.
    Strike: Deal 6 damage to the enemy leader if Ambush is active for this follower.
    Last Words: Deal 6 damage to the enemy leader if Ambush is active for this follower.
  • Ambush.
    Strike: Deal 8 damage to the enemy leader if Ambush is active for this follower.
    Last Words: Deal 8 damage to the enemy leader if Ambush is active for this follower.
  • Dark Jeanne
  • Dark Jeanne
  • Dark Jeanne

  • Havencraft
  • Legendary
  • -
  • Fanfare: Deal 2 damage to all other followers. Then give +2/+0 to all other followers.
  • Sylvia, the Condemner
  • Sylvia, the Condemner
  • Sylvia, the Condemner

  • Portalcraft
  • Legendary
  • -
  • Accelerate (3): Deal 3 damage to an enemy follower. Then if you can evolve and have at least 1 evolution point, use 1 evolution point and deal 3 damage to all enemy followers.
    ----------
    Ward.
    Fanfare: Deal 4 damage to an enemy.
    Can't be targeted by enemy spells and effects.
  • Ward.
    Can't be targeted by enemy spells and effects.
  • Dragonblader
  • Dragonblader
  • Dragonblader

  • Dragoncraft
  • Bronze
  • -
  • Crystallize (5): Countdown (3)
    Fanfare and Last Words: Summon a Dragon.
    ----------
    Fanfare: Summon a Dragon.
  • Dragon
  • Dragon
  • Dragon

    Token
  • Dragoncraft
  • Bronze
  • -
  • Dragon Chef
  • Dragon Chef
  • Dragon Chef

  • Dragoncraft
  • Bronze
  • -
  • Fanfare: Restore 1 defense to your leader. If an allied amulet is in play, restore 3 defense instead.
  • Lightning Velociraptor
  • Lightning Velociraptor
  • Lightning Velociraptor

  • Dragoncraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. If Overflow is active for you, put 2 into your hand instead.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Dragonewt Needler
  • Dragonewt Needler
  • Dragonewt Needler

  • Dragoncraft
  • Bronze
  • -
  • Fanfare: Select an enemy follower and deal 3 damage if it is already damaged. If it has not been damaged, deal 1 damage instead.
  • Bubbleborne Mermaid
  • Bubbleborne Mermaid
  • Bubbleborne Mermaid

  • Dragoncraft
  • Silver
  • -
  • Fanfare: Randomly put either a Giselle, Mermaid Healer or a Gadget Mermaid into your hand.
  • Giselle, Mermaid Healer
  • Giselle, Mermaid Healer
  • Giselle, Mermaid Healer

  • Dragoncraft
  • Silver
  • -
  • At the start of the opponent's turn, restore 2 defense to all other allied followers.
  • (Same as the unevolved form.)
  • Gadget Mermaid
  • Gadget Mermaid
  • Gadget Mermaid

  • Dragoncraft
  • Bronze
  • Machina
  • Fanfare: If another allied Machina follower is in play, gain Storm.
  • Whirlwind Pteranodon
  • Whirlwind Pteranodon
  • Whirlwind Pteranodon

  • Dragoncraft
  • Silver
  • Natura
  • Fanfare: If any allied Naterran Great Trees are in play, randomly destroy 1 and gain an empty play point orb.
    Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.
  • Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Feral Aether
  • Feral Aether

  • Dragoncraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, put a Windblast Dragon into your hand.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Windblast Dragon
  • Windblast Dragon
  • Windblast Dragon

    Token
  • Dragoncraft
  • Bronze
  • -
  • Storm.
  • Storm.
  • Hoarfrost Triceratops
  • Hoarfrost Triceratops
  • Hoarfrost Triceratops

  • Dragoncraft
  • Gold
  • Natura
  • Fanfare: If any allied Naterran Great Trees are in play, randomly destroy 1 and destroy an enemy follower.
    Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.
  • Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Phoenix Howl
  • Phoenix Howl

  • Dragoncraft
  • Gold
  • -
  • Summon a Star Phoenix.
    Deal 2 damage to all enemy followers.

  • Star Phoenix
  • Star Phoenix
  • Star Phoenix

  • Dragoncraft
  • Gold
  • -
  • Rush.
    Last Words: Give your leader the following effect - The next time you play a spell, put a Star Phoenix into your hand.
  • Rush.
    Last Words: Give your leader the following effect - The next time you play a spell, put a Star Phoenix into your hand.
  • Neptune, Tidemistress
  • Neptune, Tidemistress
  • Neptune, Tidemistress

  • Dragoncraft
  • Legendary
  • -
  • Accelerate (3): Summon a Megalorca. Give it Storm.
    ----------
    Ward.
    Fanfare: Summon 2 Megalorcas.
    Whenever an allied Megalorca comes into play, give it Storm.
  • Ward.
    Whenever an allied Megalorca comes into play, give it Storm.
  • Megalorca
  • Megalorca
  • Megalorca

    Token
  • Dragoncraft
  • Bronze
  • -
  • Valdain, Cursed Shadow
  • Valdain, Cursed Shadow
  • Valdain, Cursed Shadow

  • Dragoncraft
  • Legendary
  • Natura
  • Fanfare: Put a Shadow's Corrosion into your hand.
  • Bane.
    Evolve: Reduce the cost of all Shadow's Corrosions in your hand by 2.
  • Shadow's Corrosion
  • Shadow's Corrosion

    Token
  • Dragoncraft
  • Legendary
  • Natura
  • Give your leader the following effect: At the end of your turn, deal X damage to the enemy leader. X equals the number of allied Naterran Great Trees that have been destroyed during this match. (This effect is not stackable and lasts for the rest of the match.)
    If you've played other Shadow's Corrosions this match, destroy a random enemy follower.

  • Soul Snatcher
  • Soul Snatcher
  • Soul Snatcher

  • Shadowcraft
  • Bronze
  • -
  • Fanfare: Necromancy (3) - Summon a Zombie.
  • Zombie
  • Zombie
  • Zombie

    Token
  • Shadowcraft
  • Bronze
  • -
  • Vengeful Possession
  • Vengeful Possession
  • Vengeful Possession

  • Shadowcraft
  • Bronze
  • -
  • Fanfare: Enhance (6) - Gain +2/+2 and Bane. Then give Bane to another allied follower.
  • Revenant Ram
  • Revenant Ram
  • Revenant Ram

  • Shadowcraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand.
    Last Words: Gain 1 shadow.
  • Last Words: Gain 1 shadow.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Lonesome Specter
  • Lonesome Specter
  • Lonesome Specter

  • Shadowcraft
  • Bronze
  • -
  • Last Words: Give your leader the following effect - At the end of your opponent's turn summon 2 Ghosts, then remove this effect.
  • (Same as the unevolved form.)
  • Ghost
  • Ghost
  • Ghost

    Token
  • Shadowcraft
  • Bronze
  • -
  • Storm.
    Banish this follower when it leaves play or when your turn ends.
  • Storm.
    Banish this follower when it leaves play or when your turn ends.
  • Guilt, Existential Blader
  • Guilt, Existential Blader
  • Guilt, Existential Blader

  • Shadowcraft
  • Silver
  • -
  • Accelerate (1): Destroy an allied follower. Draw 2 cards.
    ----------
    Rush.
  • Rush.
  • Night of the Living Dog
  • Night of the Living Dog
  • Night of the Living Dog

  • Shadowcraft
  • Silver
  • Natura
  • Rush.
    Whenever an allied Naterran Great Tree is destroyed, gain +2/+2.
  • (Same as the unevolved form.)
  • Necromantic Aether
  • Necromantic Aether

  • Shadowcraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, Reanimate (4).

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Helio, Sacrosanct Spirit
  • Helio, Sacrosanct Spirit
  • Helio, Sacrosanct Spirit

  • Shadowcraft
  • Gold
  • -
  • Fanfare: Enhance (7) - Evolve this follower.
    Last Words: Give your leader the following effect - At the end of your opponent's turn summon a Zombie, then remove this effect.
  • Last Words: Give your leader the following effect - At the end of your opponent's turn summon a Lich, then remove this effect.
  • Zombie
  • Zombie
  • Zombie

    Token
  • Shadowcraft
  • Bronze
  • -
  • Lich
  • Lich
  • Lich

    Token
  • Shadowcraft
  • Bronze
  • -
  • Immortal Elephant
  • Immortal Elephant
  • Immortal Elephant

  • Shadowcraft
  • Gold
  • Natura
  • Can't be targeted by enemy spells and effects.
    Last Words: Give a random allied Naterran Great Tree Last Words - Summon an Immortal Elephant.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Lubelle, Necrofamily
  • Lubelle, Necrofamily
  • Lubelle, Necrofamily

  • Shadowcraft
  • Legendary
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. Summon a Necrofauna.
    Whenever an allied Naterran Great Tree is destroyed, summon a Necrofauna.
  • Whenever an allied Naterran Great Tree is destroyed, summon a Necrofauna.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Necrofauna
  • Necrofauna
  • Necrofauna

    Token
  • Shadowcraft
  • Legendary
  • Natura
  • Rush.
    Last Words: Randomly activate 1 of the following - Put a Naterran Great Tree into your hand, give +1/+1 to a random allied follower, or deal 1 damage to a random enemy follower.
  • (Same as the unevolved form.)
  • Thoth
  • Thoth
  • Thoth

  • Shadowcraft
  • Legendary
  • -
  • Fanfare: If at least 10 allied cards with Last Words effects have been destroyed this match, give your leader the following effect - Whenever an allied follower or amulet comes into play, give it Last Words: Deal 2 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
    Last Words: Draw a card.
  • Last Words: Draw a card.
  • Leraje
  • Leraje
  • Leraje

  • Bloodcraft
  • Bronze
  • -
  • Fanfare: Draw a card.
  • Ogre Champion
  • Ogre Champion
  • Ogre Champion

  • Bloodcraft
  • Bronze
  • -
  • Fanfare: If at least 2 cards were added to your hand from your deck this turn, deal 3 damage to an enemy follower.
    Enhance (6): Gain +3/+3.
  • Corrupted Bat
  • Corrupted Bat
  • Corrupted Bat

  • Bloodcraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. If Vengeance is active for you, gain +1/+0 and Ward.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Deal with the Devil
  • Deal with the Devil

  • Bloodcraft
  • Bronze
  • -
  • Deal 5 damage to a random allied follower and a random enemy follower.
    Both players draw a card.

  • Yuna, Vampire Seeker
  • Yuna, Vampire Seeker
  • Yuna, Vampire Seeker

  • Bloodcraft
  • Silver
  • -
  • Fanfare: Draw cards until there are 5 cards in your hand.
  • Frenzied Werewolf
  • Frenzied Werewolf
  • Frenzied Werewolf

  • Bloodcraft
  • Silver
  • Natura
  • Rush.
    Fanfare: If an allied Naterran Great Tree is in play, gain Bane.
  • Rush.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Lunatic Aether
  • Lunatic Aether

  • Bloodcraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, deal 3 damage to the enemy leader and restore 3 defense to your leader.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Sharanzaya, Masked Mayhem
  • Sharanzaya, Masked Mayhem
  • Sharanzaya, Masked Mayhem

  • Bloodcraft
  • Gold
  • -
  • Bane.
    Fanfare: If at least 2 cards were added to your hand from your deck this turn, give this follower Storm.
  • Bane.
  • Nightprowl Vampire
  • Nightprowl Vampire
  • Nightprowl Vampire

  • Bloodcraft
  • Gold
  • Natura
  • Crystallize (1): Countdown (1)
    Last Words: If it is your turn, put a random Natura card from your deck into your hand. If it is your opponent's turn, draw a card.
    ----------
    Fanfare: Deal 2 damage to an enemy follower. If an allied Naterran Great Tree is in play, deal 2 damage to all enemy followers instead.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Yuzuki, Righteous Demon
  • Yuzuki, Righteous Demon
  • Yuzuki, Righteous Demon

  • Bloodcraft
  • Legendary
  • -
  • Accelerate (2): Destroy an enemy follower with 4 defense or less. Deal 2 damage to your leader.
    ----------
    Fanfare: Destroy 2 enemy followers. If Vengeance is not active for you, give your leader the following effect - At the start of your next turn, recover 2 less play points.
  • Cradle of Dark Divinity
  • Cradle of Dark Divinity
  • Cradle of Dark Divinity

  • Bloodcraft
  • Legendary
  • Natura
  • Fanfare: Restore 3 defense to your leader. If an allied Naterran Great Tree is in play, gain the ability to evolve for 0 evolution points.
  • Evolve: Give your leader the following effects - At the end of your turn, if you have at least 8 cards in your hand, randomly discard cards until you have 7 cards in your hand, then deal X damage to the enemy leader. X equals 2 times the number of cards discarded. At the start of your turn, draw 1 card. (These effects are not stackable and last for the rest of the match.)
  • Greatsword Sister
  • Greatsword Sister
  • Greatsword Sister

  • Havencraft
  • Bronze
  • -
  • Fanfare: Put a random amulet from your deck into your hand.
  • Bane.
  • Priest of Excess
  • Priest of Excess
  • Priest of Excess

  • Havencraft
  • Bronze
  • -
  • Crystallize (2): Countdown (1)
    Last Words: Banish a random enemy follower.
    ----------
    Last Words: Banish a random enemy follower.
  • Last Words: Banish a random enemy follower.
  • Saintly Squeaks
  • Saintly Squeaks
  • Saintly Squeaks

  • Havencraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. If at least 2 allied amulets are in play, gain Storm.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Snnneak Attack!
  • Snnneak Attack!

  • Havencraft
  • Bronze
  • Natura
  • Countdown (2)
    Fanfare: If an allied Naterran Great Tree is in play, subtract 1 from this amulet's Countdown.
    Last Words: Summon a Meowskers, Ruff-Tuff Major.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Meowskers, Ruff-Tuff Major
  • Meowskers, Ruff-Tuff Major
  • Meowskers, Ruff-Tuff Major

    Token
  • Havencraft
  • Bronze
  • Natura
  • Storm.
    Strike: Deal 1 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Pyne, Holy Police
  • Pyne, Holy Police
  • Pyne, Holy Police

  • Havencraft
  • Silver
  • -
  • Fanfare: Give another allied follower Rush and deal 1 damage to that follower.
  • Featherfolk Punisher
  • Featherfolk Punisher
  • Featherfolk Punisher

  • Havencraft
  • Silver
  • Natura
  • Whenever an allied amulet comes into play, deal 1 damage to the enemy leader.
    Whenever an allied Naterran Great Tree comes into play, deal 1 damage to a random enemy follower.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Virtuous Aether
  • Virtuous Aether

  • Havencraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, restore 5 defense to all allies.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Master Adjudicator
  • Master Adjudicator
  • Master Adjudicator

  • Havencraft
  • Gold
  • -
  • Crystallize (2): Countdown (3)
    Last Words: Summon a Master Adjudicator.
    ----------
    Rush.
    Strike: If you can evolve and have more evolution points than your opponent, reduce damage to this follower to 0 until the end of the turn.
  • Rush.
    Strike: If you can evolve and have more evolution points than your opponent, reduce damage to this follower to 0 until the end of the turn.
  • Agnes, Hollow Feather
  • Agnes, Hollow Feather
  • Agnes, Hollow Feather

  • Havencraft
  • Gold
  • Natura
  • Storm.
    Whenever an allied amulet is destroyed, subtract 1 from the cost of this card. If the amulet destroyed is a Naterran Great Tree, subtract 1 more.
  • Storm.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Daffodil, Meus Princess
  • Daffodil, Meus Princess
  • Daffodil, Meus Princess

  • Havencraft
  • Legendary
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand.
    Enhance (7): Put 3 Naterran Great Trees into your hand instead and recover 3 play points.
    Whenever an allied Naterran Great Tree comes into play, if there isn't an allied Meus Knight in play, summon a Meus Knight.
  • Strike: Recover 1 play point.
    Whenever an allied Naterran Great Tree comes into play, if there isn't an allied Meus Knight in play, summon a Meus Knight.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Meus Knight
  • Meus Knight
  • Meus Knight

    Token
  • Havencraft
  • Legendary
  • Natura
  • Storm.
    Ward.
    Whenever an allied Naterran Great Tree comes into play, gain +1/+1.
  • (Same as the unevolved form.)
  • Iridescent Sphinx
  • Iridescent Sphinx
  • Iridescent Sphinx

  • Havencraft
  • Legendary
  • -
  • Crystallize (3): Countdown (2)
    Last Words: Summon a Tutankhamun.
    ----------
    Ward.
    Fanfare: Summon a Tutankhamun. Give it Ambush.
  • Ward.
  • Tutankhamun
  • Tutankhamun
  • Tutankhamun

  • Havencraft
  • Legendary
  • -
  • Last Words: If this follower's defense was at least 2 before being destroyed, summon a Tutankhamun and set its defense to 1.
  • (Same as the unevolved form.)
  • Dazzling Archer
  • Dazzling Archer
  • Dazzling Archer

  • Portalcraft
  • Bronze
  • -
  • Crystallize (1): Countdown (2)
    At the end of your turn, put an Analyzing Artifact and an Ancient Artifact into your deck.
    ----------
    Fanfare: Deal 4 damage to an enemy follower.
  • Analyzing Artifact
  • Analyzing Artifact
  • Analyzing Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Last Words: Draw a card.
  • Last Words: Draw a card.
  • Ancient Artifact
  • Ancient Artifact
  • Ancient Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
  • Rush.
  • Doll Meister
  • Doll Meister
  • Doll Meister

  • Portalcraft
  • Bronze
  • -
  • Fanfare: Enhance (6) - Put a Puppet into your hand and give it Bane.
  • Puppet
  • Puppet
  • Puppet

    Token
  • Portalcraft
  • Bronze
  • -
  • Rush.
    At the end of your opponent's turn, destroy this follower.
  • Rush.
    At the end of your opponent's turn, destroy this follower.
  • Drill Hedgehog
  • Drill Hedgehog
  • Drill Hedgehog

  • Portalcraft
  • Bronze
  • Natura
  • Fanfare: Put a Naterran Great Tree into your hand. If Resonance is active for you, gain Rush.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Doll Operation
  • Doll Operation

  • Portalcraft
  • Bronze
  • -
  • Give a random Puppet in your hand +4/+0.
    Enhance (7): Put 2 Puppets into your hand. Then give 2 random Puppets in your hand +4/+0 instead.

  • Puppet
  • Puppet
  • Puppet

    Token
  • Portalcraft
  • Bronze
  • -
  • Rush.
    At the end of your opponent's turn, destroy this follower.
  • Rush.
    At the end of your opponent's turn, destroy this follower.
  • Enhanced Tiger
  • Enhanced Tiger
  • Enhanced Tiger

  • Portalcraft
  • Silver
  • Natura
  • Rush.
    Strike: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree. If an allied Naterran Great Tree is in play, gain +1/+1.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Ines, Maiden of Clouds
  • Ines, Maiden of Clouds
  • Ines, Maiden of Clouds

  • Portalcraft
  • Silver
  • -
  • Can't be attacked.
    Whenever Resonance becomes active for you, deal 1 damage to all enemies.
  • (Same as the unevolved form.)
  • Enigmatic Aether
  • Enigmatic Aether

  • Portalcraft
  • Silver
  • Natura
  • Put a Naterran Great Tree into your hand.
    If this is your fifth turn or later, recover 1 play point.
    If this is your tenth turn or later, put a Radiant Artifact into your hand.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Radiant Artifact
  • Radiant Artifact
  • Radiant Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: If it is your turn, then put a random Artifact card from your deck into your hand. If it is your opponent's turn, draw a card.
  • Storm.
    Last Words: If it is your turn, then put a random Artifact card from your deck into your hand. If it is your opponent's turn, draw a card.
  • Cannon Hermit Crab
  • Cannon Hermit Crab
  • Cannon Hermit Crab

  • Portalcraft
  • Gold
  • Natura
  • At the end of your turn, if Resonance is active for you or if an allied Naterran Great Tree is in play, summon a Cannon Hermit Crab and change its attack and defense to X/Y. X and Y are equal to half this follower's attack and defense, rounded up.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Artifact Call
  • Artifact Call

  • Portalcraft
  • Gold
  • -
  • Put a random Artifact card from your deck into your hand. If Resonance is active for you, put 2 Artifact cards instead.

  • Dreadnought Gorilla
  • Dreadnought Gorilla
  • Dreadnought Gorilla

  • Portalcraft
  • Legendary
  • Natura
  • Fanfare: If Resonance is active for you or if an allied Naterran Great Tree is in play, gain Storm.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Awakened Ragna
  • Awakened Ragna

  • Portalcraft
  • Legendary
  • -
  • Deal 3 damage to a random enemy follower.
    ----------
    Enhance (9): Choose - Put a Vesha, Herald of Ravage, an Izalue, Herald of Death, or a Jotet, Herald of Despair into your hand.

  • Vesha, Herald of Ravage
  • Vesha, Herald of Ravage
  • Vesha, Herald of Ravage

    Token
  • Portalcraft
  • Legendary
  • -
  • Fanfare: Discard your hand and give your leader the following effect - At the end of this turn, change the enemy leader's maximum defense to 2.
  • Izalue, Herald of Death
  • Izalue, Herald of Death
  • Izalue, Herald of Death

    Token
  • Portalcraft
  • Legendary
  • -
  • Fanfare: If you have 4 cards or more in your deck, banish all cards in your deck until only 3 cards remain. Then banish all other followers and amulets.
  • Jotet, Herald of Despair
  • Jotet, Herald of Despair
  • Jotet, Herald of Despair

    Token
  • Portalcraft
  • Legendary
  • -
  • Rush.
    Fanfare: Subtract 8 from your maximum number of play points.
    Reduce damage to this follower to 0. Can't be affected by spells and effects except for those that change this card's attack or defense.
  • Rush.
    Reduce damage to this follower to 0. Can't be affected by spells and effects except for those that change this card's attack or defense.
  • Alchemical Confectioner
  • Alchemical Confectioner
  • Alchemical Confectioner

  • Neutral
  • Bronze
  • -
  • Fanfare: Randomly put 2 different Natura cards from your deck into your hand.
  • Sweet-Tooth Sleuth
  • Sweet-Tooth Sleuth
  • Sweet-Tooth Sleuth

  • Neutral
  • Bronze
  • -
  • Fanfare: Put an Investigation into your hand.
  • Investigation
  • Investigation

  • Neutral
  • Bronze
  • -
  • Draw a card.
    Enhance (6): Draw 3 cards instead.

  • Travelers' Respite
  • Travelers' Respite

  • Neutral
  • Bronze
  • Natura
  • Restore 2 defense to your leader.
    Put a Naterran Great Tree into your hand and change its cost to 0.

  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Extreme Carrot
  • Extreme Carrot
  • Extreme Carrot

  • Neutral
  • Silver
  • Natura
  • Last Words: If an allied Naterran Great Tree is in play, put an Extreme Carrot into your hand.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Giving Gourmet
  • Giving Gourmet
  • Giving Gourmet

  • Neutral
  • Silver
  • -
  • Fanfare: Give +1/+1 to another allied follower. If there are any Natura cards in your hand, give +2/+2 instead.
  • Desert Pathfinder
  • Desert Pathfinder
  • Desert Pathfinder

  • Neutral
  • Gold
  • Natura
  • Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.
  • Evolve: Put a Naterran Great Tree into your hand.
    Last Words: If there are no allied Naterran Great Trees in play, summon a Naterran Great Tree.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Gourmet Emperor's Kitchen
  • Gourmet Emperor's Kitchen

  • Neutral
  • Gold
  • -
  • Deal 5 damage to an enemy follower.
    If you can evolve and have more evolution points than your opponent, put a Flaming-Hot Fare into your hand.

  • Flaming-Hot Fare
  • Flaming-Hot Fare

    Token
  • Neutral
  • Gold
  • -
  • Deal 2 damage to an enemy follower.
    Deal 2 damage to the enemy leader if their defense is higher than yours.

  • Viridia Magna
  • Viridia Magna
  • Viridia Magna

  • Neutral
  • Legendary
  • Natura
  • Rush.
    Bane.
    Fanfare: If at least 1 allied Naterran Great Tree has been destroyed this match, gain the ability to attack 2 times per turn. If at least 3 Naterran Great Trees have been destroyed this match, give your leader the following effect - At the end of your turn, if there are no allied Viridia Magnas in play, summon a Viridia Magna, evolve it, then remove this effect. (This effect is not stackable and lasts for the rest of the match.)
  • Ward.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Shiva
  • Shiva
  • Shiva

  • Neutral
  • Legendary
  • -
  • Ward.
    Fanfare: Give your leader the following effect - At the end of your sixth, ninth, and twelfth turn, restore 2 defense to your leader. At the end of your seventh, tenth, and thirteenth turn, give +1/+0 to all allied followers. At the end of your eighth, eleventh, and fourteenth turn, deal 4 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
  • Ward.