The seeds of destruction have taken root and a verdant world finds itself on a new precipice in Shadowverse's 16th card set: World Uprooted. This set will launch at the end of March with 97 initial cards and 2 new leader cards, with an additional 17 cards coming in May.

A new mechanic, "Fusion", will be introduced with this card set. Cards with Fusion let you fuse specific cards to it in order to gain new and powerful effects.

In addition, two mechanics for Bloodcraft will be given new official keywords, "Avarice" and "Wrath". Avarice is active if at least 2 cards have been added to your hand in a turn, and Wrath is active if your leader has taken damage during your turn at least 7 times in a match.

World Uprooted features cards set in the besieged world of Naterra. Side with the denizens of Naterra by adding new Natura cards to your deck or help Belphomet's invasion by arming yourself with new Machina cards. Either way, catch up with the story by reading Invasion of the Worldreaver—and prepare for a battle of apocalyptic proportion!

"The seeds of destruction will uproot this world no longer!"
* Stats and abilities are subject to change.

Awakened Gaia

Awakened Gaia

Legendary

Damian, Drillarm Brawler

Damian, Drillarm Brawler

Legendary

Ironglider Elf

Ironglider Elf

Gold

Intertwined Resolve

Intertwined Resolve

Gold

Mechaboomerang Elf

Mechaboomerang Elf

Silver

Forest Hatcheteer

Forest Hatcheteer

Silver

Fairy Menhir

Fairy Menhir

Silver

Fairy Officer

Fairy Officer

Bronze

Springleaf Sprite

Springleaf Sprite

Bronze

Ironback Beetle

Ironback Beetle

Bronze

Take to the Canopies

Take to the Canopies

Bronze

Patrick, Rhiceros Knight

Patrick, Rhiceros Knight

Legendary

Grayson, Rocket Blader

Grayson, Rocket Blader

Legendary

Pompous Prince

Pompous Prince

Gold

Stroke of Conviction

Stroke of Conviction

Gold

Gelt, Resolute Knight

Gelt, Resolute Knight

Silver

Panther Scout

Panther Scout

Silver

Levin Beastmaster

Levin Beastmaster

Silver

Gizmo Courier

Gizmo Courier

Bronze

Nightclad Assassin

Nightclad Assassin

Bronze

Impact Soldier

Impact Soldier

Bronze

Wee Merchant's Appraisal

Wee Merchant's Appraisal

Bronze

Daria, Infinity Witch

Daria, Infinity Witch

Legendary

Regalore, Steel Chimera

Regalore, Steel Chimera

Legendary

Stormelementalist

Stormelementalist

Gold

Sorcery in Solidarity

Sorcery in Solidarity

Gold

Earth Sorceress

Earth Sorceress

Silver

Vergewalker Magician

Vergewalker Magician

Silver

Spellbinder's Preparation

Spellbinder's Preparation

Silver

Device Diviner

Device Diviner

Bronze

Frostrune Knight

Frostrune Knight

Bronze

Aethereal Golem

Aethereal Golem

Bronze

Mystic Absorption

Mystic Absorption

Bronze

Rola, Inferno Dragoon

Rola, Inferno Dragoon

Legendary

Shipsbane Plesiosaurus

Shipsbane Plesiosaurus

Legendary

Steelstorm Dragonewt

Steelstorm Dragonewt

Gold

Cursed Furor

Cursed Furor

Gold

Draconitron

Draconitron

Silver

Petalspine Stegosaurus

Petalspine Stegosaurus

Silver

Scalebound Plight

Scalebound Plight

Silver

Dragoon Medic

Dragoon Medic

Bronze

Tonfa Dragonewt

Tonfa Dragonewt

Bronze

Rockback Ankylosaurus

Rockback Ankylosaurus

Bronze

Dragonfolk's Wail

Dragonfolk's Wail

Bronze

Gremory, Death Teller

Gremory, Death Teller

Legendary

He Who Once Rocked

He Who Once Rocked

Legendary

Jackshovel Gravedigger

Jackshovel Gravedigger

Gold

Friends Forever

Friends Forever

Gold

Beastly Medium

Beastly Medium

Silver

Triscythe Reaper

Triscythe Reaper

Silver

Fatal Order

Fatal Order

Silver

Dancing Ghost

Dancing Ghost

Bronze

Spectral Servant

Spectral Servant

Bronze

Whole-Spirited Necromancer

Whole-Spirited Necromancer

Bronze

Ghastly Assault

Ghastly Assault

Bronze

Nerea, Beast Empress

Nerea, Beast Empress

Legendary

Neun, Daybreak Vampire

Neun, Daybreak Vampire

Legendary

Mechashot Devil

Mechashot Devil

Gold

Garnet Waltz

Garnet Waltz

Gold

Moonlight Vampire

Moonlight Vampire

Silver

Hellspear Warrior

Hellspear Warrior

Silver

Wicked Pact

Wicked Pact

Silver

Vampiric Bloodbinder

Vampiric Bloodbinder

Bronze

Bloodstained Berserker

Bloodstained Berserker

Bronze

Aloof Archfiend

Aloof Archfiend

Bronze

Cursebrand Strike

Cursebrand Strike

Bronze

Justine, Holy Al-mi'raj

Justine, Holy Al-mi'raj

Legendary

Vice, Death Grip

Vice, Death Grip

Legendary

Robowhip Reverend

Robowhip Reverend

Gold

Major Prayers

Major Prayers

Gold

Holylight Convert

Holylight Convert

Silver

Radiant Meus

Radiant Meus

Silver

Pilgrims' Path

Pilgrims' Path

Silver

Sol Sister

Sol Sister

Bronze

Graywing Featherfolk

Graywing Featherfolk

Bronze

Fortune Fowl

Fortune Fowl

Bronze

Blind Justice

Blind Justice

Bronze

Ralmia, Sonic Racer

Ralmia, Sonic Racer

Legendary

Belphomet, Worldreaver

Belphomet, Worldreaver

Legendary

Ironsting Archaeologist

Ironsting Archaeologist

Gold

Rebel Against Fate

Rebel Against Fate

Gold

Vibrochakram Thrower

Vibrochakram Thrower

Silver

Technomancer

Technomancer

Silver

Puppet Bomb

Puppet Bomb

Silver

Android Artisan

Android Artisan

Bronze

Magic Gunsmith

Magic Gunsmith

Bronze

Ironclad Armadillo

Ironclad Armadillo

Bronze

Syntonization

Syntonization

Bronze

Gabriel, Heavenly Voice

Gabriel, Heavenly Voice

Legendary

Natur Al'machinus

Natur Al'machinus

Legendary

Changewing Cherub

Changewing Cherub

Gold

Boom Devil

Boom Devil

Gold

Romantic Chanteuse

Romantic Chanteuse

Silver

Goblin Warpack

Goblin Warpack

Silver

Plucky Treasure Hunter

Plucky Treasure Hunter

Bronze

Wayfaring Illustrator

Wayfaring Illustrator

Bronze

We've Got a Case!

We've Got a Case!

Bronze

  • Fairy Officer
  • Fairy Officer
  • Fairy Officer

  • Forestcraft
  • Bronze
  • -
  • Fanfare: Put 2 Fairies into your hand. Then deal X damage to an enemy follower. X equals the number of Fairies in your hand.
  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Springleaf Sprite
  • Springleaf Sprite
  • Springleaf Sprite

  • Forestcraft
  • Bronze
  • Natura
  • Fanfare: Add X to the number of cards played this turn. X equals the number of allied Natura cards in play.
  • Ironback Beetle
  • Ironback Beetle
  • Ironback Beetle

  • Forestcraft
  • Bronze
  • Machina
  • Rush.
    Fanfare: If at least 4 other cards were played this turn, summon an Ironback Beetle.
    Clash: If any other allied Machina followers are in play, gain +1/+1.
  • Rush.
    Clash: If any other allied Machina followers are in play, gain +1/+1.
  • Take to the Canopies
  • Take to the Canopies

  • Forestcraft
  • Bronze
  • -
  • Give an allied follower +1/+1, Rush, and Follower Strike: Deal X damage to the enemy follower before it can deal any damage in return. X equals this follower's attack.

  • Mechaboomerang Elf
  • Mechaboomerang Elf
  • Mechaboomerang Elf

  • Forestcraft
  • Silver
  • Machina
  • Last Words: At the start of your next turn, put a random Machina card with the lowest cost from your deck into your hand.
  • (Same as the unevolved form.)
  • Forest Hatcheteer
  • Forest Hatcheteer
  • Forest Hatcheteer

  • Forestcraft
  • Silver
  • -
  • Fanfare: Deal 3 damage to a random enemy follower and then the enemy leader.
  • Fairy Menhir
  • Fairy Menhir

  • Forestcraft
  • Silver
  • -
  • Countdown (3)
    Fanfare: Summon 2 Fairies.
    At the end of your turn, give +1/+1 to all allied Fairies.

  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Ironglider Elf
  • Ironglider Elf
  • Ironglider Elf

  • Forestcraft
  • Gold
  • Machina
  • Fanfare: Put a random Machina card (excluding Ironglider Elf) from your deck into your hand.
  • Evolve: Put a random Machina card (excluding Ironglider Elf) from your deck into your hand.
  • Intertwined Resolve
  • Intertwined Resolve

  • Forestcraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as an Arisa's Leadership or Ladica's Embrace.
    If at least 2 other cards were played this turn, instead summon 2 Fairies and deal 3 damage to a random enemy follower.

  • Arisa's Leadership
  • Arisa's Leadership

    Token
  • Forestcraft
  • Gold
  • -
  • Summon 2 Fairies.

  • Ladica's Embrace
  • Ladica's Embrace

    Token
  • Forestcraft
  • Gold
  • -
  • Deal 3 damage to a random enemy follower.

  • Fairy
  • Fairy
  • Fairy

    Token
  • Forestcraft
  • Bronze
  • -
  • Awakened Gaia
  • Awakened Gaia
  • Awakened Gaia

  • Forestcraft
  • Legendary
  • Natura
  • At the end of your turn, if at least 4 cards were played this turn, subtract 4 from the cost of this card.
    ----------
    Fanfare: If at least 4 other cards were played this turn, destroy 4 random enemy followers.
  • Damian, Drillarm Brawler
  • Damian, Drillarm Brawler
  • Damian, Drillarm Brawler

  • Forestcraft
  • Legendary
  • Machina
  • Fanfare: If another Machina card was played this turn, gain Storm.
    Strike: Deal X damage to all enemies. X equals the number of allied Machina followers in play.
  • Strike: Deal X damage to all enemies. X equals the number of allied Machina followers in play.
  • Gizmo Courier
  • Gizmo Courier
  • Gizmo Courier

  • Swordcraft
  • Bronze
  • Ofcr. / Mach.
  • Fanfare: If you have at least 3 other Officer cards in your hand, gain +2/+0 and Rush. If you have at least 3 other Machina cards in your hand, draw a card.
  • Nightclad Assassin
  • Nightclad Assassin
  • Nightclad Assassin

  • Swordcraft
  • Bronze
  • Officer
  • Ambush.
    Bane.
    Fanfare: Enhance (5) - Gain +0/+4.
  • Ambush.
    Bane.
  • Impact Soldier
  • Impact Soldier
  • Impact Soldier

  • Swordcraft
  • Bronze
  • Officer
  • Accelerate (2): Deal 3 damage to an enemy follower.
    ----------
    Ward.
    Fanfare: Deal 3 damage to an enemy follower.
  • Ward.
  • Wee Merchant's Appraisal
  • Wee Merchant's Appraisal

  • Swordcraft
  • Bronze
  • -
  • Put a Gilded Goblet and Gilded Necklace into your hand.
    Recover 1 evolution point.

  • Gilded Goblet
  • Gilded Goblet

    Token
  • Swordcraft
  • Bronze
  • Loot
  • Restore 2 defense to an ally.

  • Gilded Necklace
  • Gilded Necklace

    Token
  • Swordcraft
  • Bronze
  • Loot
  • Give +1/+1 to an allied follower.

  • Gelt, Resolute Knight
  • Gelt, Resolute Knight
  • Gelt, Resolute Knight

  • Swordcraft
  • Silver
  • Officer
  • Fanfare: If an allied Commander card is in play, gain Rush.
    Last Words: At the start of your next turn, put a random Commander card from your deck into your hand.
  • Last Words: At the start of your next turn, put a random Commander card from your deck into your hand.
  • Panther Scout
  • Panther Scout
  • Panther Scout

  • Swordcraft
  • Silver
  • Ofcr. / Nat.
  • Fanfare: Recover 1 play point.
    Enhance (8): Gain +3/+3 and recover 7 play points instead.
  • Levin Beastmaster
  • Levin Beastmaster
  • Levin Beastmaster

  • Swordcraft
  • Silver
  • Levin
  • Fanfare: Enhance (6) - Summon 2 White Tigers and change them into Levin followers.
  • Evolve: Summon a White Tiger and change it into a Levin follower.
  • White Tiger
  • White Tiger
  • White Tiger

  • Havencraft
  • Bronze
  • -
  • Ward.
    Can't be targeted by enemy spells and effects.
  • Ward.
    Can't be targeted by enemy spells and effects.
  • Pompous Prince
  • Pompous Prince
  • Pompous Prince

  • Swordcraft
  • Gold
  • Commander
  • Fanfare: Give +0/+1 to an allied Officer follower.
  • Evolve: Give +1/+1 to all Officer followers in your deck.
  • Stroke of Conviction
  • Stroke of Conviction

  • Swordcraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as an Erika's Sleight, Mistolina's Swordplay, or Bayleon's Command.
    Enhance (6): Instead summon 2 Quickbladers, deal 5 damage to a random enemy follower, and give +1/+1 to all allied followers.

  • Erika's Sleight
  • Erika's Sleight

    Token
  • Swordcraft
  • Gold
  • -
  • Summon 2 Quickbladers.

  • Mistolina's Swordplay
  • Mistolina's Swordplay

    Token
  • Swordcraft
  • Gold
  • -
  • Deal 5 damage to a random enemy follower.

  • Bayleon's Command
  • Bayleon's Command

    Token
  • Swordcraft
  • Gold
  • -
  • Give +1/+1 to all allied followers.

  • Quickblader
  • Quickblader
  • Quickblader

  • Swordcraft
  • Bronze
  • Officer
  • Storm.
  • Storm.
  • Patrick, Rhiceros Knight
  • Patrick, Rhiceros Knight
  • Patrick, Rhiceros Knight

  • Swordcraft
  • Legendary
  • Ofcr. / Nat.
  • Crystallize (1): Countdown (1)
    Fanfare: Put a Naterran Great Tree into your hand.
    Last Words: If it is your turn, randomly put 1 of the highest-cost Natura cards that costs X play points or less from your deck into your hand. X equals your remaining play points.
    ----------
    Ward.
    Fanfare: If there are no other allied followers in play, recover 6 play points.
  • Ward.
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Grayson, Rocket Blader
  • Grayson, Rocket Blader
  • Grayson, Rocket Blader

  • Swordcraft
  • Legendary
  • Cmdr. / Mach.
  • During your turn, when this card is added to your hand from your deck, reveal it and give your leader the following effect until the end of the turn: Whenever an allied Machina follower comes into play, give it +1/+0 and Rush.
    ----------
    Rush.
    Fanfare: Give your leader the following effect - Whenever an allied Machina follower attacks an enemy follower during your turn, deal 1 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
  • Rush.
  • Device Diviner
  • Device Diviner
  • Device Diviner

  • Runecraft
  • Bronze
  • Machina
  • Fanfare: Put a Repair Mode into your hand.
  • Evolve: Change the cost of a random Repair Mode in your hand to 0.
  • Repair Mode
  • Repair Mode

    Token
  • Neutral
  • Bronze
  • Machina
  • Restore 1 defense to an ally.
    If it's a Machina follower, restore 3 defense instead.

  • Frostrune Knight
  • Frostrune Knight
  • Frostrune Knight

  • Runecraft
  • Bronze
  • Natura
  • Fanfare: If any allied amulets are in play, return 1 to your hand and transform a random enemy follower with the highest attack in play into a Snowman.
  • Snowman
  • Snowman
  • Snowman

    Token
  • Runecraft
  • Bronze
  • -
  • Aethereal Golem
  • Aethereal Golem
  • Aethereal Golem

  • Runecraft
  • Bronze
  • -
  • Crystallize (2): Earth Sigil
    Fanfare: Deal 3 damage to an enemy follower.
    ----------
    Fanfare: Deal 6 damage to an enemy follower.
  • Mystic Absorption
  • Mystic Absorption

  • Runecraft
  • Bronze
  • -
  • Banish an enemy follower with 2 defense or less. If you have 20 cards or less in your deck, banish any enemy follower instead.
    Draw a card.

  • Earth Sorceress
  • Earth Sorceress
  • Earth Sorceress

  • Runecraft
  • Silver
  • Natura
  • Fanfare: Draw X cards. X equals the number of allied amulets in play.
  • Vergewalker Magician
  • Vergewalker Magician
  • Vergewalker Magician

  • Runecraft
  • Silver
  • -
  • Fanfare: Put an Earth Essence into your hand.
  • Evolve: Earth Rite - Deal 2 damage to all enemy followers.
    Earth Rite (2): Deal 4 damage instead.
  • Earth Essence
  • Earth Essence

    Token
  • Runecraft
  • Bronze
  • Earth Sigil
  • (This is an Earth Sigil amulet that can be used to activate Earth Rite effects.)

  • Spellbinder's Preparation
  • Spellbinder's Preparation

  • Runecraft
  • Silver
  • Earth Sigil
  • Last Words: If you have 20 cards or less in your deck, summon a Guardian Golem.

  • Guardian Golem
  • Guardian Golem
  • Guardian Golem

    Token
  • Runecraft
  • Bronze
  • -
  • Ward.
  • Ward.
  • Stormelementalist
  • Stormelementalist
  • Stormelementalist

  • Runecraft
  • Gold
  • Natura
  • Fanfare: If any allied amulets are in play, return 1 to your hand and restore 2 defense to your leader.
  • Evolve: Return an allied amulet to your hand and deal 3 damage to an enemy follower. (Activates only when both a targetable allied card and enemy card are in play.)
  • Sorcery in Solidarity
  • Sorcery in Solidarity

  • Runecraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as an Isabelle's Conjuration or Tetra's Mettle.
    If this card has been Spellboosted at least 5 times, instead put a random Runecraft follower from your deck into your hand and give your leader the following effect until the end of the turn: Whenever you play a Machina card, draw a card.

  • Isabelle's Conjuration
  • Isabelle's Conjuration

    Token
  • Runecraft
  • Gold
  • -
  • Put a random Runecraft follower from your deck into your hand.

  • Tetra's Mettle
  • Tetra's Mettle

    Token
  • Runecraft
  • Gold
  • -
  • Give your leader the following effect until the end of the turn: Whenever you play a Machina card, draw a card.

  • Daria, Infinity Witch
  • Daria, Infinity Witch
  • Daria, Infinity Witch

  • Runecraft
  • Legendary
  • -
  • Fanfare: Draw cards until your hand is full or you draw a card without Spellboost. Spellboost those cards 3 times.
    Subtract 0 from the cost of this card.
    Spellboost: Subtract 1 more.
  • Regalore, Steel Chimera
  • Regalore, Steel Chimera
  • Regalore, Steel Chimera

  • Runecraft
  • Legendary
  • Machina
  • Fusion: Machina
    For each card fused to this follower, subtract 2 from its cost.
    ----------
    Ward.
    Fanfare: Return all allied Machina followers (excluding Regalore, Steel Chimera) to your hand. Summon an Assembly Droid for each follower returned to your hand. Then, give all allied Assembly Droids +X/+X and Rush. X equals half the number of cards fused to this card rounded up.
  • Ward.
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Dragoon Medic
  • Dragoon Medic
  • Dragoon Medic

  • Dragoncraft
  • Bronze
  • -
  • If this card is discarded, restore 3 defense to your leader.
    ----------
    At the end of your turn, restore 3 defense to your leader.
  • At the end of your turn, restore 3 defense to your leader.
  • Tonfa Dragonewt
  • Tonfa Dragonewt
  • Tonfa Dragonewt

  • Dragoncraft
  • Bronze
  • Machina
  • Crystallize (1): Countdown (3)
    At the end of your turn, put an Assembly Droid into your hand.
    ----------
    Fanfare: Summon 3 Assembly Droids.
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Rockback Ankylosaurus
  • Rockback Ankylosaurus
  • Rockback Ankylosaurus

  • Dragoncraft
  • Bronze
  • Natura
  • Fanfare: Discard a card and deal 1 damage to a random enemy follower. Then, if a Natura card was discarded, deal 1 damage to the enemy leader.
    Last Words: Draw a card.
  • Last Words: Draw a card.
  • Dragonfolk's Wail
  • Dragonfolk's Wail

  • Dragoncraft
  • Bronze
  • -
  • If this card is discarded, draw a card.
    ----------
    Deal 6 damage to an enemy follower.

  • Draconitron
  • Draconitron
  • Draconitron

  • Dragoncraft
  • Silver
  • Machina
  • Fanfare: Deal 2 damage to the enemy leader. Give +2/+0 to another allied Machina follower.
  • Petalspine Stegosaurus
  • Petalspine Stegosaurus
  • Petalspine Stegosaurus

  • Dragoncraft
  • Silver
  • Natura
  • Rush.
    Fanfare: Discard a card. If it was a Natura card, gain Ward.
    Last Words: Draw a card.
  • Rush.
    Last Words: Draw a card.
  • Scalebound Plight
  • Scalebound Plight

  • Dragoncraft
  • Silver
  • -
  • Discard a card.
    Draw a card. If Overflow is active for you, draw 2 instead.

  • Steelstorm Dragonewt
  • Steelstorm Dragonewt
  • Steelstorm Dragonewt

  • Dragoncraft
  • Gold
  • Machina
  • Fanfare: Put an Assembly Droid into your hand and change its cost to 0. If Overflow is active for you, put 3 into your hand instead.
  • Evolve: Evolve an allied Machina follower. Evolve effects will not activate for it.
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Cursed Furor
  • Cursed Furor

  • Dragoncraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as a Rowen's Roar or Valdain's Claw.
    If Overflow is active for you, instead gain an empty play point orb and destroy a random enemy follower.

  • Rowen's Roar
  • Rowen's Roar

    Token
  • Dragoncraft
  • Gold
  • -
  • Gain an empty play point orb.

  • Valdain's Claw
  • Valdain's Claw

    Token
  • Dragoncraft
  • Gold
  • -
  • Destroy a random enemy follower.

  • Rola, Inferno Dragoon
  • Rola, Inferno Dragoon
  • Rola, Inferno Dragoon

  • Dragoncraft
  • Legendary
  • Machina
  • Fanfare: If there are at least 2 other Machina cards in your hand, gain Bane and Ward.
    Enhance (7): Gain +2/+2 and Storm. If there are 2 enemy followers or less in play, deal 3 damage to a random enemy follower 2 times. If there are at least 3, deal 2 damage to all enemy followers.
  • Shipsbane Plesiosaurus
  • Shipsbane Plesiosaurus
  • Shipsbane Plesiosaurus

  • Dragoncraft
  • Legendary
  • Natura
  • Fanfare: Give your leader the following effect - Whenever you discard cards from your hand, deal 2 damage to a random enemy follower and then 1 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)
    Fanfare: If you have 10 play point orbs, gain the ability to evolve for 0 evolution points.
  • Evolve: Discard a card and then draw 2 cards. If a Natura card was discarded, restore 2 defense to your leader.
  • Dancing Ghost
  • Dancing Ghost
  • Dancing Ghost

  • Shadowcraft
  • Bronze
  • -
  • Fanfare: Summon a Ghost and then give +1/+0 to all allied Ghosts.
    Enhance (8): Summon 3 instead.
  • Ghost
  • Ghost
  • Ghost

    Token
  • Shadowcraft
  • Bronze
  • -
  • Storm.
    Banish this follower when it leaves play or when your turn ends.
  • Storm.
    Banish this follower when it leaves play or when your turn ends.
  • Spectral Servant
  • Spectral Servant
  • Spectral Servant

  • Shadowcraft
  • Bronze
  • Natura
  • Fanfare: Summon a Necrofauna.
    Enhance (6): Summon 2 instead.
  • Necrofauna
  • Necrofauna
  • Necrofauna

    Token
  • Shadowcraft
  • Legendary
  • Natura
  • Rush.
    Last Words: Randomly activate 1 of the following - Put a Naterran Great Tree into your hand, give +1/+1 to a random allied follower, or deal 1 damage to a random enemy follower.
  • (Same as the unevolved form.)
  • Whole-Spirited Necromancer
  • Whole-Spirited Necromancer
  • Whole-Spirited Necromancer

  • Shadowcraft
  • Bronze
  • -
  • Fanfare: Burial Rite - Reanimate (5).
  • Ghastly Assault
  • Ghastly Assault

  • Shadowcraft
  • Bronze
  • -
  • Deal 3 damage to an enemy follower.
    Put a Ghost into your hand.

  • Ghost
  • Ghost
  • Ghost

    Token
  • Shadowcraft
  • Bronze
  • -
  • Storm.
    Banish this follower when it leaves play or when your turn ends.
  • Storm.
    Banish this follower when it leaves play or when your turn ends.
  • Beastly Medium
  • Beastly Medium
  • Beastly Medium

  • Shadowcraft
  • Silver
  • Natura
  • Last Words: Put a Naterran Great Tree into your hand and change its cost to 0.
  • (Same as the unevolved form.)
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Triscythe Reaper
  • Triscythe Reaper
  • Triscythe Reaper

  • Shadowcraft
  • Silver
  • -
  • Fanfare: Gain 2 shadows.
    Enhance (6): Destroy an enemy follower.
  • Fatal Order
  • Fatal Order

  • Shadowcraft
  • Silver
  • -
  • Reanimate (10).
    Give that follower Rush and the following effect: Banish this follower at the start of your next turn.

  • Jackshovel Gravedigger
  • Jackshovel Gravedigger
  • Jackshovel Gravedigger

  • Shadowcraft
  • Gold
  • Machina
  • Bane.
    If this follower was summoned with a spell or effect, gain +X/+X and Rush. X equals the number of other allied Machina followers in play.
  • Bane.
    Evolve: Summon 4 Assembly Droids.
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Friends Forever
  • Friends Forever

  • Shadowcraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as a Luna's Game or Aenea's Friendship.
    Necromancy (4): Instead Reanimate (4), Reanimate (2), Reanimate (1), restore 4 defense to your leader, and put a Fleeting Joy into your hand.

  • Luna's Game
  • Luna's Game

    Token
  • Shadowcraft
  • Gold
  • -
  • Reanimate (4), Reanimate (2), and Reanimate (1).

  • Aenea's Friendship
  • Aenea's Friendship

    Token
  • Shadowcraft
  • Gold
  • -
  • Restore 4 defense to your leader.
    Put a Fleeting Joy into your hand.

  • Fleeting Joy
  • Fleeting Joy

    Token
  • Shadowcraft
  • Legendary
  • Machina
  • Until the start of your next turn, your leader can't take more than 5 damage at a time.
    Enhance (9): Randomly put 4 different Machina followers (excluding Aenea, Amethyst Rebel) from your deck into play.

  • Gremory, Death Teller
  • Gremory, Death Teller
  • Gremory, Death Teller

  • Shadowcraft
  • Legendary
  • -
  • Ward.
    Invocation: At the start of your turn, if you have more shadows than cards in your deck, invoke this card.
    When this follower comes into play, if you have more shadows than cards in your deck, give your leader the following effect: Once on each of your turns, when you perform Necromancy, gain X shadows and recover X play points. X equals the Necromancy cost. (This effect is not stackable and lasts for the rest of the match.)
  • Ward.
  • He Who Once Rocked
  • He Who Once Rocked
  • He Who Once Rocked

  • Shadowcraft
  • Legendary
  • Machina
  • Accelerate (3): Summon 3 Assembly Droids and put a 9-play point He Who Once Rocked (without Accelerate) into your deck.
    ----------
    Storm.
    Ward.
    Last Words: Reanimate (8).
  • (Same as the unevolved form.)
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Vampiric Bloodbinder
  • Vampiric Bloodbinder
  • Vampiric Bloodbinder

  • Bloodcraft
  • Bronze
  • -
  • Fanfare: Deal 1 damage to your leader.
    Last Words: At the start of your next turn, draw a card.
  • Last Words: At the start of your next turn, draw a card.
  • Bloodstained Berserker
  • Bloodstained Berserker
  • Bloodstained Berserker

  • Bloodcraft
  • Bronze
  • -
  • Rush.
    Fanfare: If at least 1 other allied Bloodstained Berserker has been played this match, gain Storm.
  • Rush.
  • Aloof Archfiend
  • Aloof Archfiend
  • Aloof Archfiend

  • Bloodcraft
  • Bronze
  • -
  • Bane.
    Last Words: At the start of your next turn, draw 2 cards.
  • (Same as the unevolved form.)
  • Cursebrand Strike
  • Cursebrand Strike

  • Bloodcraft
  • Bronze
  • -
  • Deal 4 damage to an enemy follower.
    Summon a Cursebrand Vampire.
    If Vengeance is active for you, give +1/+1 to all allied followers.

  • Cursebrand Vampire
  • Cursebrand Vampire
  • Cursebrand Vampire

  • Bloodcraft
  • Silver
  • -
  • Fanfare: Gain +1/+1 if Vengeance is active for you.
  • Moonlight Vampire
  • Moonlight Vampire
  • Moonlight Vampire

  • Bloodcraft
  • Silver
  • -
  • Fanfare: Destroy an enemy follower or amulet. If Wrath is not active for you, deal 2 damage to your leader. Otherwise, restore 4 defense to your leader.
  • Hellspear Warrior
  • Hellspear Warrior
  • Hellspear Warrior

  • Bloodcraft
  • Silver
  • -
  • Fanfare: If Avarice is active for you, gain Storm.
  • Wicked Pact
  • Wicked Pact

  • Bloodcraft
  • Silver
  • -
  • Destroy an enemy follower.
    If Vengeance is not active for you, deal X damage to your leader. X equals the destroyed follower's attack. Otherwise, deal 1 damage to the enemy leader.

  • Mechashot Devil
  • Mechashot Devil
  • Mechashot Devil

  • Bloodcraft
  • Gold
  • Machina
  • Fanfare: If at least 10 allied Machina followers have been destroyed this match, recover 1 evolution point.
  • Evolve: If there are at least 2 Machina cards in your hand, give your leader the following effect - At the end of your opponent's turn, summon an Assembly Droid. (This effect is not stackable and lasts for the rest of the match.)
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Garnet Waltz
  • Garnet Waltz

  • Bloodcraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as a Urias's Revelry or Mono's Resolve.
    If Vengeance is active for you, instead deal 3 damage to the enemy leader and recover 1 evolution point.

  • Urias's Revelry
  • Urias's Revelry

    Token
  • Bloodcraft
  • Gold
  • -
  • Deal 3 damage to the enemy leader.

  • Mono's Resolve
  • Mono's Resolve

    Token
  • Bloodcraft
  • Gold
  • -
  • Recover 1 evolution point.

  • Nerea, Beast Empress
  • Nerea, Beast Empress
  • Nerea, Beast Empress

  • Bloodcraft
  • Legendary
  • -
  • Fanfare: Summon a Flood Behemoth and give it Ward. If Avarice is active for you, evolve this follower.
  • Strike: Give -2/-2 to all enemy followers. (Followers are destroyed when their defense drops below 1.)
  • Flood Behemoth
  • Flood Behemoth
  • Flood Behemoth

  • Bloodcraft
  • Silver
  • -
  • Clash: Deal 1 damage to all enemy followers.
  • Clash: Deal 1 damage to all enemy followers.
  • Neun, Daybreak Vampire
  • Neun, Daybreak Vampire
  • Neun, Daybreak Vampire

  • Bloodcraft
  • Legendary
  • Machina
  • Ward.
    Fanfare: If any other allied Machina followers are in play, destroy 1 and evolve this follower.
  • Ward.
    At the end of your turn, summon 2 Assembly Droids. If at least 10 allied Machina followers have been destroyed this match, give all other allied Machina followers +2/+2 and Ward.
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Sol Sister
  • Sol Sister
  • Sol Sister

  • Havencraft
  • Bronze
  • -
  • Ward.
    Fanfare: Enhance (5) - Summon a Pious Fox.
  • Ward.
  • Pious Fox
  • Pious Fox

  • Havencraft
  • Bronze
  • -
  • Countdown (1)
    Last Words: Summon a Guardian Fox.

  • Graywing Featherfolk
  • Graywing Featherfolk
  • Graywing Featherfolk

  • Havencraft
  • Bronze
  • Natura
  • Crystallize (2): Countdown (3)
    Fanfare: If you have more cards in hand than your opponent, subtract 1 from this amulet's Countdown.
    Last Words: Summon a Graywing Featherfolk.
    ----------
    Storm.
  • (Same as the unevolved form.)
  • Fortune Fowl
  • Fortune Fowl
  • Fortune Fowl

  • Havencraft
  • Bronze
  • -
  • Fanfare: Summon a Beastcall Aria.
    Enhance (6): Subtract 3 from its Countdown.
  • Beastcall Aria
  • Beastcall Aria

  • Havencraft
  • Silver
  • -
  • Countdown (3)
    Last Words: Summon a Holy Falcon and a Holyflame Tiger.

  • Blind Justice
  • Blind Justice

  • Havencraft
  • Bronze
  • -
  • Banish an enemy follower.
    Restore 5 defense to the enemy leader.

  • Holylight Convert
  • Holylight Convert
  • Holylight Convert

  • Havencraft
  • Silver
  • -
  • Ward.
    Fanfare: Enhance (8) - Summon a Holylight Convert.
    At the start of your opponent's turn, gain +2/+0 for each allied follower with Ward in play.
  • Ward.
    At the start of your opponent's turn, gain +2/+0 for each allied follower with Ward in play.
  • Radiant Meus
  • Radiant Meus
  • Radiant Meus

  • Havencraft
  • Silver
  • Natura
  • Fanfare: If any allied Natura amulets are in play, gain +1/+1. Subtract 1 from the Countdown of all allied amulets.
  • Pilgrims' Path
  • Pilgrims' Path

  • Havencraft
  • Silver
  • -
  • Countdown (10)
    Fanfare: If this is your fifth turn or later, put a Hallowed Dogma into your hand. If this is your tenth turn or later, put 2 into your hand instead.
    Whenever this card's Countdown is reduced by an allied spell or effect, summon a Holy Falcon.

  • Holy Falcon
  • Holy Falcon
  • Holy Falcon

    Token
  • Havencraft
  • Bronze
  • -
  • Storm.
  • Storm.
  • Hallowed Dogma
  • Hallowed Dogma

  • Havencraft
  • Bronze
  • -
  • Subtract 2 from the Countdown of an allied amulet.
    Draw a card.

  • Robowhip Reverend
  • Robowhip Reverend
  • Robowhip Reverend

  • Havencraft
  • Gold
  • Machina
  • During your turn, whenever an effect restores defense to an ally, give +0/+1 to all allied non-Machina followers and +1/+1 to all other allied Machina followers.
  • (Same as the unevolved form.)
  • Major Prayers
  • Major Prayers

  • Havencraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as an Eris's Prayer or Meowskers's Raid.
    If at least 2 allied amulets are in play, instead draw 2 cards and summon a Meowskers, Ruff-Tuff Major.

  • Eris's Prayer
  • Eris's Prayer

    Token
  • Havencraft
  • Gold
  • -
  • Draw 2 cards.

  • Meowskers's Raid
  • Meowskers's Raid

    Token
  • Havencraft
  • Gold
  • -
  • Summon a Meowskers, Ruff-Tuff Major.

  • Meowskers, Ruff-Tuff Major
  • Meowskers, Ruff-Tuff Major
  • Meowskers, Ruff-Tuff Major

    Token
  • Havencraft
  • Bronze
  • Natura
  • Storm.
    Strike: Deal 1 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Justine, Holy Al-mi'raj
  • Justine, Holy Al-mi'raj
  • Justine, Holy Al-mi'raj

  • Havencraft
  • Legendary
  • Natura
  • Fusion: Natura
    Whenever cards are fused to this card, restore 1 defense to your leader.
    ----------
    Storm.
    Fanfare: If this card is fused with at least 1 card, gain Bane. Then, if it is fused with at least 2 cards, gain Ward. Then, if it is fused with at least 3 cards, gain Drain.
  • Storm.
  • Vice, Death Grip
  • Vice, Death Grip
  • Vice, Death Grip

  • Havencraft
  • Legendary
  • Machina
  • Fanfare: Put 2 Ironknuckle Nuns into your hand and change their costs to 0.
    Whenever you play a Machina follower, deal 2 damage to it. Then, give it +2/+0 and Rush.
  • Whenever you play a Machina follower, deal 2 damage to it. Then, give it +2/+0 and Rush.
  • Ironknuckle Nun
  • Ironknuckle Nun
  • Ironknuckle Nun

  • Havencraft
  • Bronze
  • Machina
  • Ward.
    Fanfare: Put a Repair Mode into your hand.
  • Ward.
  • Android Artisan
  • Android Artisan
  • Android Artisan

  • Portalcraft
  • Bronze
  • Machina
  • Fanfare: Put a Paradigm Shift into your hand.
  • Paradigm Shift
  • Paradigm Shift

    Token
  • Portalcraft
  • Bronze
  • -
  • Whenever an allied Artifact follower is destroyed, subtract 1 from the cost of this card.
    ----------
    Choose: Summon a Barrier Artifact, Keenedge Artifact, or Airstrike Artifact.

  • Barrier Artifact
  • Barrier Artifact
  • Barrier Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Bane.
    Ward.
  • (Same as the unevolved form.)
  • Keenedge Artifact
  • Keenedge Artifact
  • Keenedge Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
    Drain.
  • (Same as the unevolved form.)
  • Airstrike Artifact
  • Airstrike Artifact
  • Airstrike Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: Deal 2 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Magic Gunsmith
  • Magic Gunsmith
  • Magic Gunsmith

  • Portalcraft
  • Bronze
  • -
  • Fanfare: Choose - Summon an Analyzing Artifact or Ancient Artifact.
  • Analyzing Artifact
  • Analyzing Artifact
  • Analyzing Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Last Words: Draw a card.
  • Last Words: Draw a card.
  • Ancient Artifact
  • Ancient Artifact
  • Ancient Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
  • Rush.
  • Ironclad Armadillo
  • Ironclad Armadillo
  • Ironclad Armadillo

  • Portalcraft
  • Bronze
  • Mach. / Nat.
  • Ward.
    Last Words: Put an Assembly Droid and Repair Mode into your hand.
  • (Same as the unevolved form.)
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Repair Mode
  • Repair Mode

    Token
  • Neutral
  • Bronze
  • Machina
  • Restore 1 defense to an ally.
    If it's a Machina follower, restore 3 defense instead.

  • Syntonization
  • Syntonization

  • Portalcraft
  • Bronze
  • -
  • Choose: Put an Analyzing Artifact, Bifurcating Artifact, Radiant Artifact, or Paradigm Shift into your hand.

  • Analyzing Artifact
  • Analyzing Artifact
  • Analyzing Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Last Words: Draw a card.
  • Last Words: Draw a card.
  • Bifurcating Artifact
  • Bifurcating Artifact
  • Bifurcating Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Fanfare: Summon a Bifurcating Artifact.
  • Radiant Artifact
  • Radiant Artifact
  • Radiant Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: If it is your turn, then put a random Artifact card from your deck into your hand. If it is your opponent's turn, draw a card.
  • Storm.
    Last Words: If it is your turn, then put a random Artifact card from your deck into your hand. If it is your opponent's turn, draw a card.
  • Paradigm Shift
  • Paradigm Shift

    Token
  • Portalcraft
  • Bronze
  • -
  • Whenever an allied Artifact follower is destroyed, subtract 1 from the cost of this card.
    ----------
    Choose: Summon a Barrier Artifact, Keenedge Artifact, or Airstrike Artifact.

  • Barrier Artifact
  • Barrier Artifact
  • Barrier Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Bane.
    Ward.
  • (Same as the unevolved form.)
  • Keenedge Artifact
  • Keenedge Artifact
  • Keenedge Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
    Drain.
  • (Same as the unevolved form.)
  • Airstrike Artifact
  • Airstrike Artifact
  • Airstrike Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: Deal 2 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Vibrochakram Thrower
  • Vibrochakram Thrower
  • Vibrochakram Thrower

  • Portalcraft
  • Silver
  • Machina
  • Accelerate (3): Deal 3 damage to an enemy follower. Put a Paradigm Shift into your hand.
    ----------
    Fanfare: Choose - Summon a Radiant Artifact or Prime Artifact.
  • Paradigm Shift
  • Paradigm Shift

    Token
  • Portalcraft
  • Bronze
  • -
  • Whenever an allied Artifact follower is destroyed, subtract 1 from the cost of this card.
    ----------
    Choose: Summon a Barrier Artifact, Keenedge Artifact, or Airstrike Artifact.

  • Barrier Artifact
  • Barrier Artifact
  • Barrier Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Bane.
    Ward.
  • (Same as the unevolved form.)
  • Keenedge Artifact
  • Keenedge Artifact
  • Keenedge Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
    Drain.
  • (Same as the unevolved form.)
  • Airstrike Artifact
  • Airstrike Artifact
  • Airstrike Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: Deal 2 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Radiant Artifact
  • Radiant Artifact
  • Radiant Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: If it is your turn, then put a random Artifact card from your deck into your hand. If it is your opponent's turn, draw a card.
  • Storm.
    Last Words: If it is your turn, then put a random Artifact card from your deck into your hand. If it is your opponent's turn, draw a card.
  • Prime Artifact
  • Prime Artifact
  • Prime Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Last Words: At the start of your next turn, summon a Prime Artifact.
  • (Same as the unevolved form.)
  • Technomancer
  • Technomancer
  • Technomancer

  • Portalcraft
  • Silver
  • -
  • Fanfare: Select an allied Artifact follower and put a copy of it into your hand.
  • Puppet Bomb
  • Puppet Bomb

  • Portalcraft
  • Silver
  • -
  • Summon a Puppet.
    Destroy X random enemy followers. X equals the number of allied Puppets in play.
    Then destroy all allied Puppets.

  • Puppet
  • Puppet
  • Puppet

    Token
  • Portalcraft
  • Bronze
  • -
  • Rush.
    At the end of your opponent's turn, destroy this follower.
  • Rush.
    At the end of your opponent's turn, destroy this follower.
  • Ironsting Archaeologist
  • Ironsting Archaeologist
  • Ironsting Archaeologist

  • Portalcraft
  • Gold
  • Machina
  • Fanfare: Put a Paradigm Shift into your hand.
  • Evolve: Summon an Ancient Artifact.
  • Paradigm Shift
  • Paradigm Shift

    Token
  • Portalcraft
  • Bronze
  • -
  • Whenever an allied Artifact follower is destroyed, subtract 1 from the cost of this card.
    ----------
    Choose: Summon a Barrier Artifact, Keenedge Artifact, or Airstrike Artifact.

  • Ancient Artifact
  • Ancient Artifact
  • Ancient Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
  • Rush.
  • Barrier Artifact
  • Barrier Artifact
  • Barrier Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Bane.
    Ward.
  • (Same as the unevolved form.)
  • Keenedge Artifact
  • Keenedge Artifact
  • Keenedge Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
    Drain.
  • (Same as the unevolved form.)
  • Airstrike Artifact
  • Airstrike Artifact
  • Airstrike Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Storm.
    Last Words: Deal 2 damage to the enemy leader.
  • (Same as the unevolved form.)
  • Rebel Against Fate
  • Rebel Against Fate

  • Portalcraft
  • Gold
  • -
  • Choose: Use play points equal to this card's cost and play this card as a Yuwan's Fury or Belphomet's Crackdown.
    If Resonance is active for you, instead summon a Mystic Artifact and Ancient Artifact, and randomly put 1 of the following cards into your hand: Tisiphone, the Malignant, Alecto, the Dissonant, or Megaera, the Indignant.

  • Yuwan's Fury
  • Yuwan's Fury

    Token
  • Portalcraft
  • Gold
  • -
  • Summon a Mystic Artifact and Ancient Artifact.

  • Belphomet's Crackdown
  • Belphomet's Crackdown

    Token
  • Portalcraft
  • Gold
  • -
  • Randomly put 1 of the following cards into your hand: Tisiphone, the Malignant, Alecto, the Dissonant, or Megaera, the Indignant.

  • Mystic Artifact
  • Mystic Artifact
  • Mystic Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Ward.
    Fanfare: Draw a card.
  • Ward.
  • Ancient Artifact
  • Ancient Artifact
  • Ancient Artifact

    Token
  • Portalcraft
  • Bronze
  • Artifact
  • Rush.
  • Rush.
  • Tisiphone, the Malignant
  • Tisiphone, the Malignant
  • Tisiphone, the Malignant

    Token
  • Portalcraft
  • Legendary
  • Machina
  • Rush.
    Can attack 2 times per turn.
    Follower Strike: Deal X damage to the enemy follower before it can deal any damage in return. X equals this follower's attack.
  • (Same as the unevolved form.)
  • Alecto, the Dissonant
  • Alecto, the Dissonant
  • Alecto, the Dissonant

    Token
  • Portalcraft
  • Legendary
  • Machina
  • At the end of your turn, summon 2 Assembly Droids.
    Whenever another allied Machina follower comes into play, give it +3/+3.
  • (Same as the unevolved form.)
  • Megaera, the Indignant
  • Megaera, the Indignant
  • Megaera, the Indignant

    Token
  • Portalcraft
  • Legendary
  • Machina
  • Bane.
    Fanfare: Deal 5 damage to a random enemy follower and 6 damage to the enemy leader.
  • Bane.
  • Ralmia, Sonic Racer
  • Ralmia, Sonic Racer
  • Ralmia, Sonic Racer

  • Portalcraft
  • Legendary
  • Machina
  • Rush.
    When an allied Artifact card comes into play, gain the ability to evolve for 0 evolution points.
  • Rush.
    Evolve: If you have at least 6 play points, use 6 play points and gain +X/+X and Storm. X equals the number of allied Artifact cards with different names destroyed this match.
  • Belphomet, Worldreaver
  • Belphomet, Worldreaver
  • Belphomet, Worldreaver

  • Portalcraft
  • Legendary
  • Machina
  • Fusion: Machina
    ----------
    Rush.
    Fanfare: Randomly activate 1 of the following effects X times. X equals the number of cards fused to this card.
    -Summon an Armored Tentacle.
    -Summon an Assault Tentacle.
    -Gain +3/+3 and draw 3 cards. (Draw up to 3 times.)
  • Rush.
  • Armored Tentacle
  • Armored Tentacle
  • Armored Tentacle

    Token
  • Portalcraft
  • Legendary
  • Machina
  • Ward.
    Can't be targeted by enemy spells and effects.
    Last Words: Restore 4 defense to your leader.
  • (Same as the unevolved form.)
  • Assault Tentacle
  • Assault Tentacle
  • Assault Tentacle

    Token
  • Portalcraft
  • Legendary
  • Machina
  • Storm.
    If this follower can be targeted by enemy spells or effects, your opponent can only target this follower.
    Last Words: Deal 2 damage to a random enemy follower.
  • (Same as the unevolved form.)
  • Plucky Treasure Hunter
  • Plucky Treasure Hunter
  • Plucky Treasure Hunter

  • Neutral
  • Bronze
  • -
  • Fanfare: If you have any Machina or Natura cards in your hand, discard 1. Then put 2 random cards that share a trait with that card from your deck into your hand.
  • Wayfaring Illustrator
  • Wayfaring Illustrator
  • Wayfaring Illustrator

  • Neutral
  • Bronze
  • -
  • Fanfare: Select an allied Machina or Natura follower and put a copy of it into your hand.
  • We've Got a Case!
  • We've Got a Case!

  • Neutral
  • Bronze
  • -
  • Draw 3 cards. Then deal X damage to an enemy follower. X equals the number of cards in your hand.

  • Romantic Chanteuse
  • Romantic Chanteuse
  • Romantic Chanteuse

  • Neutral
  • Silver
  • -
  • Fanfare: Give an enemy the following effect until the start of your next turn - Reduce all damage dealt to 0. (Applies to attacks, spells, and effects.)
  • Goblin Warpack
  • Goblin Warpack

  • Neutral
  • Silver
  • -
  • Summon 2 Goblins.
    Enhance (6): Summon 5 instead.
    Enhance (9): Then evolve all unevolved allied Goblins.

  • Goblin
  • Goblin
  • Goblin

  • Neutral
  • Bronze
  • -
  • Changewing Cherub
  • Changewing Cherub
  • Changewing Cherub

  • Neutral
  • Gold
  • Mach. / Nat.
  • Fanfare: If you have at least 3 other Machina cards in your hand, deal 2 damage to an enemy follower. If you have at least 3 other Natura cards, restore 2 defense to your leader.
  • Evolve: Choose - Put an Assembly Droid or Naterran Great Tree into your hand.
  • Assembly Droid
  • Assembly Droid
  • Assembly Droid

    Token
  • Neutral
  • Bronze
  • Machina
  • Naterran Great Tree
  • Naterran Great Tree

    Token
  • Neutral
  • Bronze
  • Natura
  • Fanfare: If any other allied Naterran Great Trees are in play, randomly destroy 1.
    Last Words: Draw a card.

  • Boom Devil
  • Boom Devil
  • Boom Devil

  • Neutral
  • Gold
  • -
  • Fanfare: Deal 5 damage to the enemy leader. If this is your tenth turn or later, deal 5 damage to all enemies instead.
  • Gabriel, Heavenly Voice
  • Gabriel, Heavenly Voice
  • Gabriel, Heavenly Voice

  • Neutral
  • Legendary
  • -
  • Ward.
    Fanfare: Use X play points to give +X/+X to this follower and another allied follower. X equals your remaining play points.
  • Ward.
  • Natur Al'machinus
  • Natur Al'machinus
  • Natur Al'machinus

  • Neutral
  • Legendary
  • Mach. / Nat.
  • Fusion: Machina or Natura
    ----------
    Fanfare: Deal X damage to an enemy follower. Put X random Machina or Natura cards from your deck into your hand. If this card is fused with a Machina and Natura card, subtract 3 from their costs. X equals the number of cards fused to this card.