(Update) Grand Prix: Gems of Fortune Cup Vol. 4



From 10:00 p.m., February 7 (PT), we will be kicking off the Gems of Fortune Cup Vol. 4!

To celebrate Gems of Fortune Cup Vol. 4, the Gems of Fortune private match missions will start from 7:00 p.m., February 5 (PT).

Changes from the Previous Gems of Fortune Cup

The Gems of Fortune format-exclusive prebuilt deck will have 35 cards consisting of 25 Gleaming Gems and 10 Radiant Crystals.

For Round 1 and Round 2, you will be able to play 5 rounds per day. (You can play 5 matches per round.)

Gleaming Gem and Radiant Crystal's abilities will be changed to the following:

- Gleaming Gem
Fusion: Gleaming Gems
When fusing to this card, fuse all Gleaming Gems in your hand and banish this card. Then, randomly put X different cards from your leader's class into your hand. X equals the number of Gleaming Gems in your hand before fusing.
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Draw 2 cards.

- Radiant Crystal
Fusion: Cards (excluding Gleaming Gem)
When cards are fused to this card, banish this card and randomly put X different cards from your leader's class into your hand (excluding the cards fused). X equals the number of cards fused. Then, put a random Legendary card from your leader's class into your hand.
(Can only fuse if you haven't fused cards to a Radiant Crystal this turn.)
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Draw until you have 8 cards in your hand.

Only cards from the following card sets can be randomly put into your hand using Gleaming Gem's and Radiant Crystal's Fusion ability.

- Fortune's Hand
- Storm Over Rivayle
- Eternal Awakening
- Resurgent Legends
- Renascent Chronicles
- Dawn of Calamity
- Omen of Storms
- Edge of Paradise
- Roar of the Godwyrm
- Celestial Dragonblade
- Eightfold Abyss: Azvaldt
- Academy of Ages
- Heroes of Rivenbrandt
- Order Shift
- Resurgent Legends

The following cards cannot be randomly put into your hand using Gleaming Gem's and Radiant Crystal's Fusion ability.

- XII. Wolfraud, Hanged Man (Forestcraft)
- Hornet Whisperer (Forestcraft)
- Hornet Strike (Forestcraft)
- Bandit Raid (Swordcraft)
- Margarite Mermaid (Dragoncraft)
- Empyreal Dragon (Dragoncraft)
- Celestial Wyrm God (Dragoncraft)
- Bandage Connoisseur (Shadowcraft)
- Dark Summons (Bloodcraft)
- Wielder of the Cosmos (Portalcraft)

(Update)
The card Dwarf of Blooms (Forestcraft) can no longer be randomly put into your hand.






The details of the event are as follows:

Grand Prix: Gems of Fortune Cup Vol. 4

Dates: 10:00 p.m., February 7 – 12:00 noon, February 18 (PT)
Format: Single match (Gems of Fortune)

Stage 1

Dates: 10:00 p.m., February 7 – 12:00 noon, February 12 (PT)
- 5 matches per round (you can play up to 5 rounds per day)
- Complete a round with 4 wins or more to qualify for Group A

Stage 2

Dates: 12:00 noon, February 12 – 12:00 noon, February 16 (PT)
Group A
- 5 matches per round (You can play up to 5 rounds per day)
- Complete a round with 4 wins or more to advance to the Group A Final Stage
- Complete a round with 3 wins to advance to the Group B Final Stage
Group B:
- 5 matches per round (You can play up to 5 rounds per day)
- Complete a round with 3 wins or more to advance to the Group B Final Stage

Final Stage

Dates: 12:00 noon, February 16 – 12:00 noon, February 18 (PT)
Group A: 5 matches
Group B: 3 matches
The Final Stage consists of one sudden-death round in which players are eliminated if they lose twice.

The Grand Prix is an online tournament mode held over three stages in the Arena. In Gems of Fortune, choose your class and play against other players using a deck consisting of only Gleaming Gems and Radiant Crystals. During each stage of the tournament, you will be able to play a number of rounds daily to qualify or advance to the next stage—all three stages each have different conditions for advancing.



Stage 1

During Stage 1, players will be split into two groups based on the number of matches won after playing a round. Players can advance in Group A by completing a round with the minimum win requirement. Players who do not qualify for Group A will enter Stage 2 in Group B.
One round consists of 5 matches. Players can attempt up to 5 rounds per day.
Finish any round during Stage 1 with 4 or more wins to advance to Stage 2 in Group A. This applies even if you have won 4 times but did not go on to finish the fifth match in a round, or if in one round you qualify for Group A, but in the next round win fewer than 4 matches.

Stage 2

During Stage 2, players can qualify for the Final Stage by completing a round with the minimum win requirement. Players who are unable to qualify will not advance to the Final Stage. (Players will only need to qualify once to advance.)
Players who didn't participate in Stage 1 will automatically be placed in Group B for Stage 2.

Final Stage

The Final Stage can only be attempted once. Players who lose twice are eliminated from the round. Do you have what it takes to become a Grand Prix champion?

How to Play

Stages 1 and 2

You can play one round daily for free. If you wish to try again on the same day, you can buy another entry with crystals, rupies, or Grand Prix tickets.

Final Stage

You can play in the Final Stage for free if you have qualified through Stage 2.

Disclaimers:
- Your victories only count within the stage/round you played in and do not carry over into another one. Example: If you enter the Grand Prix on the final day of Stage 1 but didn't complete your matches, these victories will only be counted for that day. Stage 2 is a new day, and your victory count will be reset.
- Unclaimed rewards will be sent to your crate after the tournament. If you do not see your rewards, try returning to the title screen and checking your crate again.
- Winning Grand Prix matches will earn you 100 Battle Pass points per match.

Rewards

Stages 1 and 2

For each round you play, you can earn any of the following rewards based on the number of matches won.
- Rupies
- Upcoming card pack tickets
- Gold or legendary cards
- Seer's globe shards
Players who qualify for Group A in Stage 2 will earn better rewards for each round.

Final Stage

Players who advance to the Group A Final Stage will receive:
- Piercye, Snow-White Beauty emblem and card sleeves

Group A players will also receive the following rewards based on the number of matches won:
0 Wins: No additional rewards
1 Win: 3 Resurgent Legends card pack tickets
2 Wins: 3 Resurgent Legends card pack tickets, 1 seer's globe shard
3 Wins: 3 Resurgent Legends card pack tickets, 2 seer's globe shards
4 Wins: 3 Resurgent Legends card pack tickets, 3 seer's globe shards
5 Wins: 3 Resurgent Legends card pack tickets, 1 seer's globe, 1 special flair



Players who advance to the Group B Final Stage will receive:
- Piercye, Snow-White Beauty emblem

Group B players will also receive the following rewards based on the number of matches won:
0 Wins: 1 Resurgent Legends card pack ticket
1 Win: 2 Resurgent Legends card pack tickets
2 Wins: 3 Resurgent Legends card pack tickets
3 Wins: 3 Resurgent Legends card pack tickets; 1 random legendary card; Piercye, Snow-White Beauty card sleeves



Limited-Time Missions

From 7:00 p.m., February 5 – 12:00 noon, February 9 (PT), "Limited-Time Mission: Play 1 Gems of Fortune Private Match (without quitting)" will appear once per day in your missions list. To start the mission, create a normal private match and select the "Gems of Fortune" option.
The Gems of Fortune format will only be available in Private Match during the event period.

Rewards:
Completing the limited-time mission will earn you a Grand Prix ticket, for up to a total of three Grand Prix tickets during the event period.
Earn 1 ticket for every mission cleared. You can play the mission once every day.

Notes:
- The limited-time mission will appear in addition to standard missions.
- A limited-time mission from the previous day can't be carried over to the next day.
- Days reset at 12:00 noon (PT).
- The limited-time mission can be completed with the same opponent on different days.

We wish you the best of luck!


Shadowverse Team