![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/common/top_bottom_bg.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/common/top_visual.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/common/top_right_bg.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/top_bodycopy.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/common/contents_l_bg_hexagon.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_catch.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_frame_title.png?202409111338)
Cards from the Shadowverse
anime appearing in Dawn of Calamity
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/common/contents_o_line.png?202409111338)
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_01elf.png?202409111338)
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Brilliant Fairy
Rarity: Legendary
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Noxious Elf
Rarity: Legendary
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Noxious Elf
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- Forestcraft
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- Legendary
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- -
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- Fusion: Fairies
Whenever a card is fused to this card, if it's the third card this match, draw 3 cards. If it's the sixth, deal 6 damage to all enemy followers. If it's the ninth, restore 9 defense to your leader.
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Bane.
Fanfare: If at least 10 cards have been fused to this card, put 10 Fairies into your opponent's deck.
- Fusion: Fairies
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- Bane.
Evolve: Deal 2 damage to all enemy followers.
- Bane.
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Fairy
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- Forestcraft
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- Bronze
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- -
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King of Vines
Rarity: Legendary
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King of Vines
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- Forestcraft
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- Legendary
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- -
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- Accelerate (1): Draw a card. Put a King of Vines into your deck.
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Invocation: At the start of your turn, if at least 15 allied Forestcraft followers have left play this match, invoke this card.
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Rush.
Fanfare: Gain +3/+3. Destroy an enemy follower.
- Accelerate (1): Draw a card. Put a King of Vines into your deck.
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- (Same as the unevolved form, excluding Fanfare.)
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Flower Fox
Rarity: Gold
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Blast Fairy
Rarity: Gold
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_02royal.png?202409111338)
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Victorious Blader
Rarity: Legendary
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Victorious Blader
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- Swordcraft
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- Legendary
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- Commander
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- Accelerate (2): Summon a Heavy Knight and Knight.
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Rush.
Can attack 2 times per turn.
While this follower is in play, your leader and all allied followers in play and that come into play have the following effect: Reduce damage taken by 3.
- Accelerate (2): Summon a Heavy Knight and Knight.
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- (Same as the unevolved form.)
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Heavy Knight
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- Swordcraft
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- Bronze
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- Officer
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Knight
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- Swordcraft
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- Bronze
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- Officer
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Golden Warrior
Rarity: Legendary
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Assault Knight
Rarity: Gold
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Axe Pirate
Rarity: Gold
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_03witch.png?202409111338)
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Chrono Witch
Rarity: Legendary
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Chrono Witch
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- Runecraft
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- Legendary
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- -
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- Spellboost: Subtract 1 from the cost of this card.
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Fanfare: If this card has been Spellboosted at least 13 times, recover 1 evolution point.
- Spellboost: Subtract 1 from the cost of this card.
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- Evolve: Summon copies of 4 different random allied non-Neutral followers destroyed this match and evolve them. (Evolve effects will not activate.)
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Pursuer Golem
Rarity: Legendary
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Pursuer Golem
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- Runecraft
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- Legendary
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- -
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- At the start of your opponent's turn, if the total allied Stack count in play is at least 3, subtract 3 from the cost of this card.
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Fanfare: Destroy an enemy follower.
During your turn, whenever an enemy follower is destroyed, activate 1 of the following effects in order (up to 3 effects).
1. Earth Rite: Gain Rush.
2. Earth Rite: Gain Ward and fully restore this follower's defense.
3. Earth Rite: Deal 3 damage to the enemy leader and restore 3 defense to your leader.
- At the start of your opponent's turn, if the total allied Stack count in play is at least 3, subtract 3 from the cost of this card.
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- (Same as the unevolved form, excluding Fanfare.)
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Witching Moggy
Rarity: Gold
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Great Magician
Rarity: Gold
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Great Magician
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- Runecraft
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- Gold
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- -
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- Fanfare: If the total allied Stack count in play is at least 3, recover 1 evolution point.
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- Evolve: Earth Rite - Destroy an enemy follower and summon an Orichalcum Golem.
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Orichalcum Golem
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- Runecraft
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- Legendary
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- -
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- Accelerate (1): Earth Rite (X) - Randomly activate 1 of the following effects. Do this X times. X equals the total allied Stack count in play.
-Summon a Clay Golem.
-Put a Veridic Ritual into your hand.
-Deal 2 damage to the enemy leader.
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Last Words: Summon 2 Magic Sediments. Put an Orichalcum Golem into your hand and change its cost to 7.
- Accelerate (1): Earth Rite (X) - Randomly activate 1 of the following effects. Do this X times. X equals the total allied Stack count in play.
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- (Same as the unevolved form.)
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![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_04dragon.png?202409111338)
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Ignis Dragon
Rarity: Legendary
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Ignis Dragon
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- Dragoncraft
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- Legendary
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- -
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- Accelerate (3): Gain an empty play point orb.
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Fanfare: If there are 3 or less other cards in your hand, evolve this follower and draw 2 cards.
Strike: Deal 5 damage to all enemy followers. Gain +5/+0 until the end of the turn.
- Accelerate (3): Gain an empty play point orb.
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- (Same as the unevolved form, excluding Fanfare.)
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Brutal Dragonewt
Rarity: Legendary
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Bejeweled Dragon
Rarity: Gold
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Piercing Roar
Rarity: Gold
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Piercing Roar
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- Dragoncraft
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- Gold
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- -
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Give an allied follower Rush and Follower Strike: Deal X damage to the enemy leader. X equals half this follower's attack (rounded up).
If the selected follower costs at least 7 play points, give it the following effect: The next time this follower takes damage, reduce that damage to 0.
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![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_05necromancer.png?202409111338)
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Skeleton Raider
Rarity: Legendary
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Skeleton Raider
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- Shadowcraft
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- Legendary
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- -
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- During your turn, whenever an allied follower evolves, subtract 1 from the cost of this card.
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Storm.
Fanfare: Destroy an enemy follower.
During your turn, whenever an enemy follower is destroyed, deal 1 damage to all enemies (up to 10 times per turn).
- During your turn, whenever an allied follower evolves, subtract 1 from the cost of this card.
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- (Same as the unevolved form, excluding Fanfare.)
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Reaper of Madness
Rarity: Legendary
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Reaper of Madness
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- Shadowcraft
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- Legendary
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- -
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- Bane.
Fanfare: Necromancy (6) - Gain the ability to evolve for 0 evolution points.
Last Words: Until the start of your next turn, give your leader the following effect - Can't take more than 3 damage at a time.
- Bane.
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- Bane.
Evolve: Deal 5 damage to an enemy follower.
Last Words: Until the start of your next turn, give your leader the following effect - Can't take more than 3 damage at a time.
- Bane.
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Dog of the Dead
Rarity: Gold
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Undead Outbreak
Rarity: Gold
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_06vampire.png?202409111338)
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Dark Emperor
Rarity: Legendary
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Dark Emperor
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- Bloodcraft
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- Legendary
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- -
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- Fanfare: Destroy 2 enemy followers. If Vengeance or Wrath is active for you, evolve this follower and restore 5 defense to your leader.
Clash: Deal 3 damage to the enemy follower.
Reduce damage from effects to 0.
Can't be destroyed by effects.
Last Words: Deal 5 damage to both leaders.
- Fanfare: Destroy 2 enemy followers. If Vengeance or Wrath is active for you, evolve this follower and restore 5 defense to your leader.
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- (Same as the unevolved form, excluding Fanfare.)
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Bloodlust Demon
Rarity: Legendary
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Bloodlust Demon
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- Bloodcraft
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- Legendary
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- -
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- Invocation: At the start of your turn, if allied followers have evolved at least 6 times this match, invoke this card.
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Storm.
Drain.
Strike: Deal 2 damage to all enemy followers. If Vengeance is active for you, deal 8 damage instead.
- Invocation: At the start of your turn, if allied followers have evolved at least 6 times this match, invoke this card.
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- (Same as the unevolved form.)
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Scarlet Vampire
Rarity: Gold
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Duskshade Bat
Rarity: Gold
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Duskshade Bat
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- Bloodcraft
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- Gold
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- -
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- Bane.
Ward.
Fanfare: If Avarice is active for you, draw a card and recover 1 play point. If Wrath is active for you, draw a card and recover 1 play point. If Vengeance is active for you, draw a card and recover 1 play point.
- Bane.
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- (Same as the unevolved form, excluding Fanfare.)
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Dark Contract
Rarity: Gold
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_07bishop.png?202409111338)
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God of Curses
Rarity: Legendary
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God of Curses
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- Havencraft
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- Legendary
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- -
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- Crystallize (1): Countdown (10)
Whenever you play an amulet, subtract 1 from this amulet's Countdown.
Last Words: Summon a God of Curses.
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Last Words: Give your leader the following effect - At the start of your next turn, summon a God of Curses and evolve it. Then, remove this effect. (This effect is not stackable.)
- Crystallize (1): Countdown (10)
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- Ambush.
Bane.
At the end of your turn, reduce the enemy leader's maximum defense by 4.
- Ambush.
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Holy Saber
Rarity: Legendary
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Holy Saber
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- Havencraft
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- Legendary
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- -
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- Ward.
Fanfare: Enhance (8) - Put a Her Holiness's Decree into your hand. If allied followers have evolved at least 5 times this match, recover 5 play points.
Can't be evolved using evolution points. (Can be evolved using card effects.)
- Ward.
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- Storm.
Ward.
At the end of your turn, restore 5 defense to your leader and this follower.
- Storm.
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Her Holiness's Decree
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- Havencraft
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- Legendary
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- -
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Evolve all unevolved allied Havencraft followers. (Evolve effects will not activate.)
Until the end of your opponent's turn, give your leader and all allied Havencraft followers the following effect: Reduce damage from effects to 0.
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Sacred Lion
Rarity: Legendary
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Sacred Lion
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- Havencraft
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- Legendary
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- -
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- Bane.
Fanfare: If any allied amulets are in play, destroy 1 and evolve this follower.
Reduce damage from attacks to 0.
- Bane.
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- Bane.
Strike: Put a Holy Lion's Blessing into your hand.
Reduce damage from attacks to 0.
- Bane.
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Holy Lion's Blessing
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- Havencraft
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- Legendary
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- -
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Put a copy of an allied card in play into your hand.
If that card is an amulet, deal 3 damage to all enemy followers and restore 3 defense to your leader.
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Cursed Maiden
Rarity: Gold
![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_08nemesis.png?202409111338)
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Genesis Artifact
Rarity: Legendary
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Genesis Artifact
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- Portalcraft
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- Legendary
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- Artifact
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- Fanfare: If at least 6 allied Artifact cards with different names have been destroyed this match, put 2 Cannon Artifacts into your hand.
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- Evolve: Summon a Guard Artifact and Defense Artifact.
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Cannon Artifact
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- Portalcraft
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- Legendary
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- Artifact
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- Storm.
Fanfare: Deal X damage to a random enemy follower. If no enemy followers are in play, deal X damage to the enemy leader instead. X equals the number of allied Artifact cards in play.
- Storm.
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- (Same as the unevolved form, excluding Fanfare.)
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Guard Artifact
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- Portalcraft
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- Legendary
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- Artifact
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- Ward.
Can't be destroyed by effects. (Can be destroyed by damage from effects.)
- Ward.
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- (Same as the unevolved form.)
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Defense Artifact
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- Portalcraft
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- Legendary
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- Artifact
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- Ward.
Reduce damage from effects to 0.
- Ward.
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- (Same as the unevolved form.)
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Calamity's Genesis
Rarity: Legendary
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Calamity's Genesis
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- Portalcraft
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- Legendary
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- -
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Put 2 Magisterial Dreadnoughts into your deck.
At the end of your turn, put a random follower that costs at least 5 play points from your deck into your hand.
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Magisterial Dreadnought
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- Portalcraft
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- Legendary
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- -
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- Invocation: At the start of your turn, if at least 5 allied followers that cost at least 5 play points have been destroyed this match, invoke this card.
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When this follower comes into play, summon a World Eliminator.
When this follower leaves play, put 2 Ruiner of Edens into your deck. (Transformation doesn't count as leaving play.)
- Invocation: At the start of your turn, if at least 5 allied followers that cost at least 5 play points have been destroyed this match, invoke this card.
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- (Same as the unevolved form.)
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World Eliminator
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- Portalcraft
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- Legendary
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- -
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- Rush.
Last Words: Increase your leader's maximum defense by 2 and restore 2 defense to your leader.
- Rush.
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- (Same as the unevolved form.)
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Ruiner of Eden
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- Portalcraft
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- Legendary
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- -
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- Invocation: At the start of your turn, if at least 10 allied followers that cost at least 5 play points have been destroyed this match, invoke this card.
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Bane.
Ward.
When this follower comes into play, summon 3 World Eliminators and give them Bane.
When this follower leaves play, put a Calamity's End into your deck. (Transformation doesn't count as leaving play.)
- Invocation: At the start of your turn, if at least 10 allied followers that cost at least 5 play points have been destroyed this match, invoke this card.
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- (Same as the unevolved form.)
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Calamity's End
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- Portalcraft
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- Legendary
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- -
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At the start of your turn, if at least 20 allied followers that cost at least 5 play points have been destroyed this match, reveal this card from your deck, put it into your hand (up to 1 copy per turn), and recover 2 evolution points.
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If you've used 3 evolution points or less this match, put a Calamity's End into your deck. Otherwise, win the match.
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![](https://shadowverse.com/public/images/pc/collaboration/anime_sv/en/contents_o_class_09neutral.png?202409111338)
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Brand of the Morning Star
Rarity: Gold
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Brand of the Morning Star
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- Neutral
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- Gold
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- -
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Countdown (3)
Once on each of your turns, when an allied follower is destroyed, summon a Shadow Soldier. If at least 15 allied followers have been destroyed this match, summon a Shadow Commander instead.
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Shadow Soldier
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- Neutral
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- Gold
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- -
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- Ambush.
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- (Same as the unevolved form.)
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Shadow Commander
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- Neutral
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- Legendary
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- -
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- Rush.
Follower Strike: Gain +X/+0 and destroy the enemy follower before it can deal any damage in return. X equals the enemy follower's attack.
When this follower leaves play, summon a Shadow Soldier. (Transformation doesn't count as leaving play.)
- Rush.
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- (Same as the unevolved form.)
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