Changes to Cards in the October 28 Release

Salutations, Shadowverse supporters! In the October 28 (PT) release, we'll be making changes to 2 cards. This is an explanation of what we're changing and why.

What's Changing?

1. City of Gold's cost will be increased, and its Invocation cost will be increased.
2. Shion, Mercurial Aegis's cost will be decreased, and its Accelerate cost will be decreased.


For a limited time after the update, City of Gold will produce more vials when liquefied. Since Shion, Mercurial Aegis is being strengthened, it will not receive a vial bonus when liquefied.

The Current Game Environment

Unlimited

After going over high-ranking match data from early October, we found no deck archetype with an overwhelming win or usage rate. We've therefore decided not to change any cards in this format. The win rate for players going first in this format remained unchanged from data found in early September at 52.6%.

Rotation

After going over high-ranking match data from early October, we found that Natura Havencraft (a deck archetype that utilizes City of Gold and Natura cards to produce Naterran Great Tree amulets) currently possesses the highest win and usage rates, at 56.9% and 22.2%, respectively. No other deck archetype was found to have an overwhelming win or usage rate. The win rate for players going first in this format increased to 53.3% compared to data found in early September at 50.2%.

Based on our analysis of this data, we decided it was necessary to adjust the cost of City of Gold—a card central to the Natura Havencraft deck archetype that gains an even further advantage when going first. Additionally, in order to help increase Portalcraft's current low usage and win rates and diversify the current play environment, we will also strengthen Shion, Mercurial Aegis.

Details

1. City of Gold's cost will be increased from 2 to 3, and its Invocation cost will be increased from 2 to 4.
2. Shion, Mercurial Aegis's cost will be decreased from 9 to 8, and its Accelerate cost will be decreased from 5 to 3.

Temporary Vial Bonus

City of Gold will produce 800 vials.
This card will produce more vials when liquefied from the October 28 update until the update scheduled for November 24 (PT).

Take Two and Open 6 Runs

These changes will also be applied to all Take Two and Open 6 decks after maintenance, even decks that are being used in the middle of a five-match run.

Future Changes to Cards

We routinely review match data in the Shadowverse Team. In order to maintain a great game environment, we change card costs and effects and boost the number of vials that are available from liquefying cards when their strength is decreased. This includes both of our constructed formats, Rotation and Unlimited. In addition to the card changes we've made in the past and card changes targeted at Rotation, we will designate cards to have a one-card restriction or card bans for Unlimited.

Any future changes to card costs and effects will be announced in advance, and then changes will generally be made the next day. The next card adjustments are scheduled for November 24 (PT).

Even if there are no changes made to cards, we'll still make an announcement. If emergency changes are deemed necessary, we may make changes, specify restrictions, or specify banned cards before the scheduled update.

That's all for this round. See you next update!

Shadowverse Team