Update on October 4



We are planning to undergo maintenance during the following period:
6:00 p.m. – 8:00 p.m., October 4 (PT)

This update includes the following:


Changes to Cards

To achieve better game balance, changes to cards will be made as follows:



- Bat Usher (Bloodcraft)

Before
Cost: 1
Attack: 1 (Evolved: 3)

After
Cost: 2
Attack: 2 (Evolved: 4)

- Absolute Chastity (Portalcraft)

Before
Cost: 10

After
Cost: 14



- Eternal Dogma (Portalcraft)

Before
At the end of your turn, restore 2 defense to your leader and draw a card.

After
At the end of your turn, draw a card.



- Mystic King (Runecraft)

Before
Cost: 16

After
Cost: 13

- Wingy, Chirpy Gemstone (Havencraft)

Before
Cost: 2

After
Cost: 1



- Hammer Dragonewt (Dragoncraft)

Before
Fanfare: If at least 4 allied Armed followers have left play this match, gain +1/+1 and Storm.

After
Fanfare: If at least 4 allied Armed followers have left play this match, gain +2/+2 and Storm.

- Draconic Smash (Dragoncraft)

Before
Cost: 1

After
Cost: 0



- Bejeweled Shrine (Havencraft)

Before
Fanfare: If any other allied Bejeweled Shrines are in play, randomly destroy 1.
Whenever an allied follower with Storm and Ward attacks, give it +1/+1. If you've played at least 5 cards using their Crystallize effect this match, give it +1/+3 instead.
Last Words: Draw a card.

After
Fanfare: Draw a card. If any other allied Bejeweled Shrines are in play, banish this amulet.
Can't be destroyed by effects.
Whenever an allied follower with Storm and Ward attacks, give it +1/+1. If you've played at least 5 cards using their Crystallize effect this match, give it +1/+3 instead.

For a limited time after the update, the following cards will produce more vials when liquefied:

- Bat Usher
- Absolute Chastity
- Summon Divine Treasure
*Eternal Dogma is a token card.

The following cards will not receive a vial bonus when being liquefied since they are being strengthened:

- Mystic King
- Wingy, Chirpy Gemstone
- Hammer Dragonewt
- Bejeweled Shrine
*Draconic Smash is a token card.


Bug Fixes

The following issues have been resolved:
- Issue with Solo Quest Missions


Disclaimers

- The game will be inaccessible during maintenance.
- After maintenance begins, any ongoing multiplayer match will end in a tie.
- After maintenance begins, progress for any ongoing solo play matches will be lost.
- If you close the game or place the device in sleep mode from a battle screen after maintenance begins, an ongoing multiplayer match may end in a loss, and this loss cannot be reversed.
- If you close the game or place the device in sleep mode from a battle screen after maintenance begins, the game may become irresponsive. In such a case, please restart the game.
- The game may not function as intended if a private match (started before maintenance) concludes after the maintenance begins. In such a case, please close the game without issuing any commands.
- Maintenance may end before or after the stated time.
- It may take longer for some players to receive the update.
- If you're not able to update the game, it may be due to the cached data on the device. Please try turning off your device, restarting it after a couple of minutes have passed, and then try again.
- Saved replay data will be deleted, and will be unable to playback after the maintenance.
- Player Tournaments that are in progress or scheduled will be cancelled.
- Please be sure to always back up your game data in case your device is lost or broken.

Important: Backing up Game Data


Shadowverse Team