Forestcraft strategies use bands of fairies in battle.
In the beginning of a match, play cards that fill your hand with Fairies (1-play point 1/1 follower cards). In the middle of a match, play two Fairies to meet the requirements of more powerful cards. This lets you turn the momentum of a match in your favor.
Many loyal followers, including commanders and officers, stand at the ready of a Swordcraft leader. This class's strategy is based around these followers. There are cards that can summon multiple officers at once, and commanders that strengthen those officers.
Runecraft uses the power of spells against opponents. Their Spellboost cards in particular become cheaper and stronger in numbers.
During the beginning of a match, use spells to damage enemy followers and bring your own followers into play. Keep spellboosting cards until they become strong enough to destroy enemy followers.
Dragoncraft uses lots of play points to unleash towering followers that can crush their enemies.
Stall the opponent in the beginning of the match while collecting play points. From the middle of the match onward, use the accumulated play points to play powerful dragons and dominate the battlefield.
The Shadowcraft class harnesses shadows to utilize the power of Necromancy.
At the beginning of a match, play followers, spells, and amulets that give you more shadows. When many Shadowcraft followers are destroyed, they put zombies and skeletons into play.
In the middle of the match, use the shadows you've saved up to activate Necromancy effects.
The strategies used in Bloodcraft center around lowering your leader's defense in order to activate powerful effects. This is balanced out by the ability to restore defense by draining it from your enemies.
When a Bloodcraft leader has 10 defense or less, Vengeance takes effect, strengthening many other cards.
The main strategy of Havencraft is to play Countdown amulets which summon followers a few turns after they're played. This gives you the power to overwhelm the opponent by the middle of a match.
In the beginning of the match, play amulets and followers that grow stronger during the opponent's turn. In the middle of the match, the amulets' Countdown numbers drop to zero, summoning formidable followers and effects at no additional costs.
Portalcraft shifts reality with potent strategies.
One such strategy is based on utilizing cards with the Artifact trait (token cards produced from other cards during a battle).
Skillfully manipulate the match by combining cards that add Artifacts to your deck and cards that draw them into your hand.
Title: Shadowverse
Genre: Strategic Multiplayer Digital Card Game
Price: Free-to-play (Optional in-app purchases)
Minimum Requirements:
iOS 9.0 / Android 4.4 / Mac OS X 10.11 / Windows 7/8.1/10 (32-bit or 64-bit)
Fairy Whisperer
Class :
Forestcraft
Rarity :
Bronze
Trait :
−
Unevolved
Fanfare: Put 2 Fairies into your hand.
Evolved
−
This and many other Forestcraft cards add Fairies to your hand. The more the merrier!
Magna Botanist
Class :
Forestcraft
Rarity :
Silver
Trait :
−
Unevolved
Fanfare: Give +1/+1 to all allied followers if at least 2 other cards were played this turn.
Evolved
−
This card is especially powerful when you play two or more cards before it.
Rose Queen
Class :
Forestcraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Transform each Fairy in your hand into the spell Thorn Burst.
Evolved
−
This card transforms all Fairy cards in your hand into powerful damage-dealing spells. It works best when your hand is full of Fairies.
Quickblader
Class :
Swordcraft
Rarity :
Bronze
Trait :
Officer
Unevolved
Storm.
Evolved
Storm.
Starting early in the match, Erika fills her area with officer followers like this. This follower has the Storm ability, so it can attack on the same turn it's played.
Royal Banner
Class :
Swordcraft
Rarity :
Silver
Trait :
Commander
Fanfare: Give +1/+0 to allied Officer followers.
Give +1/+0 to all allied Officer followers that come into play.
This amulet strengthens your officers for as long as it remains in play.
Sea Queen Otohime
Class :
Swordcraft
Rarity :
Legendary
Trait :
Commander
Unevolved
Fanfare: Summon Otohime's Bodyguards until your area is full. (An area can hold 5 cards.)
Evolved
−
Erika is able to put lots of followers into play at once. She often wins through weight of numbers.
Wind Blast
Class :
Runecraft
Rarity :
Bronze
Trait :
−
Deal 1 damage to an enemy follower.
Spellboost: Deal 1 more.
This spell can only defeat weaker enemies in the beginning, but don't overlook it. With the power of spellboost, it can grow to take down mighty foes for just two play points.
Conjure Golem
Class :
Runecraft
Rarity :
Bronze
Trait :
−
Summon a Clay Golem.
This card can spellboost other cards in your hand and summon a 2/2 follower. This is just one of the many Spellboost cards that Isabelle has at her command.
Mythril Golem
Class :
Runecraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Deal 1 damage to all enemy followers.
Spellboost: Deal 1 more.
Evolved
−
This card is particularly powerful at the end of the match. Spellboosted enough, it can destroy every follower in an opponent's area at once.
Aiela, Dragon Knight
Class :
Dragoncraft
Rarity :
Bronze
Trait :
−
Unevolved
Last Words: Gain an empty play point orb.
Evolved
Last Words: Gain an empty play point orb.
This card gives you one empty play point orb, and enables you to play dragons that much sooner.
Grim reaper
Class :
Dragoncraft
Rarity :
Silver
Trait :
−
Unevolved
Fanfare: Gain +1/+1 and Ward if Overflow is active for you.
Evolved
−
Overflow effects take place when you have seven play point orbs or more.
This follower has excellent value for the cost, regardless of whether Rowen casts it at the beginning, middle, or end of the match.
Fafnir
Class :
Dragoncraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Deal 2 damage to all other followers.
Evolved
−
Dragoncraft followers grow more powerful as you accumulate more play points. Harness the might of dragons and blast your opponents.
Deadly Widow
Class :
Shadowcraft
Rarity :
Silver
Trait :
−
Unevolved
Fanfare: Necromancy (6) - Gain +2/+2.
Evolved
−
This follower has a Necromancy ability that activates if you have 6 shadows or more. Its stats will then be 4/4 instead of 2/2.
Spartoi Sergeant
Class :
Shadowcraft
Rarity :
Bronze
Trait :
−
Unevolved
Fanfare: Gain 1 shadow.
Evolved
−
Necromancy abilities require lots of shadows to activate. Cards like this directly increase the number of shadows you have.
Cerberus
Class :
Shadowcraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Put Mimi and Coco into your hand.
Evolved
−
When this card is played, two special cards are added to your hand. One damages an enemy and the other strengthens an allied follower.
Crazed Executioner
Class :
Bloodcraft
Rarity :
Bronze
Trait :
−
Unevolved
Fanfare: Deal 2 damage to your leader.
Evolved
−
This is a typical Bloodcraft card, which damages your leader. Cards like this help give you control over when Vengeance activates.
Alucard
Class :
Bloodcraft
Rarity :
Silver
Trait :
−
Unevolved
Storm. Fanfare: Restore 4 defense to your leader if Vengeance is active for you.
Evolved
Storm.
Vengeance activates useful abilities. In a pinch, Alucard's Fanfare ability can restore 4 defense to your leader.
Queen Vampire
Class :
Bloodcraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Summon 2 Forest Bats and give allied Forest Bats Ward.
Evolved
−
Even the small followers this follower summons have a role to play. Their Ward abilities prevent Urias from taking too much damage too quickly.
Featherwyrm's Descent
Class :
Havencraft
Rarity :
Bronze
Trait :
−
Countdown (3)
Last Words: Summon a Holywing Dragon.
This amulet summons a 6/6 follower three turns after it's played. Although it takes longer to appear, it packs a strong punch for the cost.
Cleric lancer
Class :
Havencraft
Rarity :
Silver
Trait :
−
Unevolved
Ward.
Gain +4/+0 during the opponent's turn.
Evolved
Ward.
Gain +4/+0 during the opponent's turn.
This card gets stronger during your opponent's turn, enhancing your defense until your amulets' countdowns reach zero.
Skullfane
Class :
Havencraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Destroy all allied amulets.
Evolved
−
Sometimes you can't wait for Countdown numbers to reach zero. Luckily, some cards instantly activate an amulet's countdown effect.
Magisteel Lion
Class :
Portalcraft
Rarity :
Bronze
Trait :
−
Unevolved
Fanfare: Put 2 Analyzing Artifacts into your deck.
Evolved
−
This card produces two Analyzing Artifacts (1-cost, 2/1 Artifact followers that draw a card when they’re destroyed). There are various other Artifacts too.
Mechanized Servant
Class :
Portalcraft
Rarity :
Bronze
Trait :
−
Unevolved
Fanfare: If Resonance is active for you, gain Rush.
Evolved
−
Certain Portalcraft cards are more powerful when Resonance is active. Resonance activates when there is an even number of cards in your deck. Always be aware of the remaining number of cards in your deck to take advantage of these effects.
Spinaria, Keeper of Enigmas
Class :
Portalcraft
Rarity :
Legendary
Trait :
−
Unevolved
Fanfare: Summon a Spinaria's Artifact.
Whenever an allied Artifact follower comes into play, that follower gains, at the end of your turn, deal 1 damage to a random enemy follower.
Evolved
Whenever an allied Artifact follower comes into play, that follower gains, at the end of your turn, deal 1 damage to a random enemy follower.
Spinaria, Keeper of Enigmas both summons and bolsters Artifacts, making this card the backbone of an Artifact-based deck.