Grand Prix: Gems of Fortune Cup Vol. 5



From 10:00 p.m., February 19, 2025 (PT), we will be kicking off Gems of Fortune Cup Vol. 5!

About Gems of Fortune Cup Vol. 5

Gems of Fortune Cup Vol. 5 differs from a standard Grand Prix in the following ways:
- You can play up to 5 rounds per day for both Stage 1 and Stage 2.
- It will be held in the Gems of Fortune format.

Format: Gems of Fortune

-The Gems of Fortune format-exclusive prebuilt deck will have 35 cards consisting of two spell cards: Gleaming Gem and Radiant Crystal.
- While all eight classes start off with the same deck, the cards generated by Gleaming Gem and Radiant Crystal will be determined by the class you choose.

Gleaming Gem and Radiant Crystal's abilities will be as follows:

- Gleaming Gem
Fusion: Gleaming Gems
When fusing to this card, fuse all Gleaming Gems in your hand and banish this card. Then, randomly put X different cards from your leader's class into your hand. X equals the number of Gleaming Gems in your hand before fusing.
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Draw 2 cards.

- Radiant Crystal
Fusion: Cards (excluding Gleaming Gem)
When cards are fused to this card, banish this card and randomly put X different cards from your leader's class into your hand (excluding the cards fused). X equals the number of cards fused. Then, put a random Legendary card from your leader's class into your hand.
(Can only fuse if you haven't fused cards to a Radiant Crystal this turn.)
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Draw until you have 8 cards in your hand.

Only cards from the following card sets can be randomly put into your hand using Gleaming Gem's and Radiant Crystal's Fusion ability.
- Fortune's Hand
- Storm Over Rivayle
- Eternal Awakening
- Darkness Over Vellsar
- Renascent Chronicles
- Dawn of Calamity
- Omen of Storms
- Edge of Paradise
- Roar of the Godwyrm
- Celestial Dragonblade
- Eightfold Abyss: Azvaldt
- Academy of Ages
- Heroes of Rivenbrandt
- Order Shift
- Resurgent Legends
- Heroes of Shadowverse

The following cards cannot be randomly put into your hand using Gleaming Gem's and Radiant Crystal's Fusion ability.
- XII. Wolfraud, Hanged Man (Forestcraft)
- Hornet Strike (Forestcraft)
- Dwarf of the Blooms (Forestcraft)
- Sekka, Fatebound Fox (Forestcraft)
- Sköll Lookout (Forestcraft)
- Lonely Beginnings (Forestcraft)
- Beastfolk Harvester (Forestcraft)
- Friendly Embrace (Forestcraft)
- Hornet Whisperer (Forestcraft)
- Naht's Henchman (Swordcraft)
- Bandit Raid (Swordcraft)
- Bunny & Baron, Specter Duo (Swordcraft)
- Nahtnaught, Cursed Queen (Swordcraft)
- Countersolari Survivor (Swordcraft)
- Brothers United (Swordcraft)
- Bladerights Lieutenant (Swordcraft)
- Shadowed Memories (Swordcraft)
- Sunny Day Encounter (Swordcraft)
- Mistolina & Bayleon (Swordcraft)
- Rivaylian Deputy (Runecraft)
- Faust, Overzealous Observer (Runecraft)
- Maiser, Neighborhood Hero (Runecraft)
- Vincent, the Peacekeeper (Runecraft)
- Awakened Robot (Runecraft)
- Fruits of Wisdom (Runecraft)
- Tetra, Serene Sapphire (Runecraft)
- Eleanor, Glorious Flower (Runecraft)
- Margarite Mermaid (Dragoncraft)
- Empyreal Dragon (Dragoncraft)
- Drache, Fiery Dragonlord (Dragoncraft)
- Mánagarmr Scout (Dragoncraft)
- Touching Thoughts (Dragoncraft)
- Forestclaw Sentinel (Dragoncraft)
- Newfound Allies (Dragoncraft)
- Djeana, the Stouthearted (Dragoncraft)
- Verdant Rebirth (Dragoncraft)
- Valdain, Forest Shadow (Dragoncraft)
- Celestial Wyrm God (Dragoncraft)
- Skeleton Dreamer (Shadowcraft)
- Gold Mine Necromancer (Shadowcraft)
- Bandage Connoisseur (Shadowcraft)
- Kagero, Swordbound Soul (Shadowcraft)
- Inherited Balance (Shadowcraft)
- Balance and Obliteration (Shadowcraft)
- Nicola, Enduring Steward (Shadowcraft)
- Aenea, Creative Amethyst (Shadowcraft)
- Dark Summons (Bloodcraft)
- Roulette Vampire (Bloodcraft)
- Craps Devil (Bloodcraft)
- Aluzard, Timeworn Vampire (Bloodcraft)
- Lone Promise (Bloodcraft)
- Midnight Gossip (Bloodcraft)
- Selena, Sugarkiss Assassin (Havencraft)
- Eschamali Adviser (Havencraft)
- Mark Unleashed (Havencraft)
- Eschamali Constable (Havencraft)
- Muskfruit (Havencraft)
- Meowskers, Fluffy Consul (Havencraft)
- Hardplume Warrior (Havencraft)
- Wretch (Portalcraft)
- Railmender Coyote (Portalcraft)
- Illganeau, Horror Astray (Portalcraft)
- Iceschillendrig, Gilded Autocrat (Portalcraft)
- Unnamed Determination (Portalcraft)
- Enforcer (Portalcraft)
- Dual Swords of Longing (Portalcraft)
- Wielder of the Cosmos (Portalcraft)





Event Details

Dates: 10:00 p.m., February 19 - 12:00 noon, February 28 (PT)
Format: Single match (Gems of Fortune)

Stage 1

Dates: 10:00 p.m., February 19 - 12:00 noon, February 23 (PT)
- 5 matches per round (you can play up to 5 rounds per day)
- Complete a round with 4 wins or more to qualify for Group A

Stage 2

Dates: 12:00 noon, February 23 - 12:00 noon, February 27 (PT)

Group A
- 5 matches per round (You can play up to 5 rounds per day)
- Complete a round with 4 wins or more to advance to the Group A Final Stage
- Complete a round with 3 wins to advance to the Group B Final Stage
Group B:
- 5 matches per round (You can play up to 5 rounds per day)
- Complete a round with 3 wins or more to advance to the Group B Final Stage

Final Stage

Dates: 12:00 noon, February 27 - 12:00 noon, February 28 (PT)

Group A: 5 matches
Group B: 3 matches
The Final Stage consists of one sudden-death round in which players are eliminated if they lose twice.

The Grand Prix is an online tournament mode held over three stages in the Arena. In Gems of Fortune, choose your class and play against other players using a deck consisting of only Gleaming Gems and Radiant Crystals. During each stage of the tournament, you will be able to play a number of rounds daily to qualify or advance to the next stage—all three stages each have different conditions for advancing.



Stage 1

During Stage 1, players will be split into two groups based on the number of matches won after playing a round. Players can advance in Group A by completing a round with the minimum win requirement. Players who do not qualify for Group A will enter Stage 2 in Group B.

One round consists of 5 matches. Players can attempt up to 5 rounds per day.

Finish any round during Stage 1 with 4 or more wins to advance to Stage 2 in Group A. This applies even if you have won 4 times but did not go on to finish the fifth match in a round, or if in one round you qualify for Group A, but in the next round win fewer than 4 matches.

Stage 2

During Stage 2, players can qualify for the Final Stage by completing a round with the minimum win requirement. Players who are unable to qualify will not advance to the Final Stage. (Players will only need to qualify once to advance.)

Players who didn't participate in Stage 1 will automatically be placed in Group B for Stage 2.

Final Stage

The Final Stage can only be attempted once. Players who lose twice are eliminated from the round. Do you have what it takes to become a Grand Prix champion?

How to Play

Stages 1 and 2

You can play one round daily for free. If you wish to try again on the same day, you can buy another entry with crystals, rupies, or Grand Prix tickets.

Final Stage

You can play in the Final Stage for free if you have qualified through Stage 2.

Disclaimers:
- Your victories only count within the stage/round you played in and do not carry over into another one. Example: If you enter the Grand Prix on the final day of Stage 1 but didn't complete your matches, these victories will only be counted for that day. Stage 2 is a new day, and your victory count will be reset.
- Unclaimed rewards will be sent to your crate after the tournament. If you do not see your rewards, try returning to the title screen and checking your crate again.
- Winning Grand Prix matches will earn you 100 Battle Pass points per match.

Rewards

Stages 1 and 2

For each round you play, you can earn any of the following rewards based on the number of matches won.
- Rupies
- Throwback Rotation card pack tickets
- Gold or legendary cards
- Seer's globe shards
Players who qualify for Group A in Stage 2 will earn better rewards for each round.

Final Stage

Players who advance to the Group A Final Stage will receive:
- Runie, Resolute Diviner (evolved) emblem
- Runie, Resolute Diviner (evolved) sleeves

Group A players will also receive the following rewards based on the number of matches won:
0 Wins: No additional rewards
1 Win: 3 Throwback Rotation card pack tickets
2 Wins: 3 Throwback Rotation card pack tickets, 1 seer's globe shard
3 Wins: 3 Throwback Rotation card pack tickets, 2 seer's globe shards
4 Wins: 3 Throwback Rotation card pack tickets, 3 seer's globe shards
5 Wins: 3 Throwback Rotation card pack tickets, 1 seer's globe, 1 special flair



Players who advance to the Group B Final Stage will receive:
- Runie, Resolute Diviner (evolved) emblem

Group B players will also receive the following rewards based on the number of matches won:
0 Wins: 1 Throwback Rotation card pack ticket
1 Win: 2 Throwback Rotation card pack tickets
2 Wins: 3 Throwback Rotation card pack tickets
3 Wins: 3 Throwback Rotation card pack tickets; 1 random legendary card; Runie, Resolute Diviner (evolved) sleeves



We wish you the best of luck!


Shadowverse Team