Kuroebi’s Wonderland Dreams Card Roundup (Part 1)


Close your eyes, and a land of wonder will appear before you.

Shadowverse’s fifth card pack, Wonderland Dreams, has just been released! Everyone’s rating and debating the cards, and you might already have some favorites of your own.

This is the first of two columns in which I’ll examine some standout cards from each class.



Alice is sure to be a star, providing a lot of steam for the Neutral-centric strategy that features so prominently in Wonderland Dreams.

In a Neutral deck this card can help you leave the opponent in the dust, since it helps you power up all your other followers as quickly as Sage Commander but for two play points less.

Alice, Wonderland Explorer has solid attack and defense for a four-play point follower, and it’s also easy to play no matter how the board’s currently looking. We’re likely to see a lot of this card in the days ahead.


This thematic, one-of-a-kind spell can turn cards from any class into Neutral cards. It also allows you to draw a card, keeping the amount of cards in your hand stable.

You’ll first want to make a level-headed assessment of how dependent on Neutral your other cards are and then think carefully about how many copies of Into the Looking Glass your deck should have.


Goblin Leader has an effect like Ascetic Knight, but it really kicks into action when paired with Alice, Wonderland Explorer. If your opponent ignores Goblin Leader, it can flood the board with Goblins.

Against the right opponent, Goblin Leader could synergize well with Shadow Reaper and other cards that are more effective when you’re pumping out lots of followers.



Beauty and the Beast makes some pretty steep demands on the player, but—true to its name—it’s an absolute beast. It can simply be used as an oversize follower, and in a deck that incorporates Neutral elements, it can also become very sticky—that is to say, extremely difficult to remove for some opponents.

If you’re careful about the order in which you play Beauty and the Beast and other cards, this daring pair could win you the match.


Fairy Driver is begging to be used together with Fairies in some big-damage combos. Forestcraft players will be delighted to see that Fairies now count for more than the number of cards played in a turn—the little creatures are really itching for battle.

This card could end up as the driving force behind a new type of Forestcraft deck.


Followers like this are great. Flower Princess pairs decent attack and defense with the ability to fill out your hand in a single go. It can slip Thorn Burst—a great spell—into a Neutral deck, so it’s sure to bolster your offense. And when it’s defense that you need, Flower Princess makes topping off your hand simple.

This is one card that should have no problem justifying its place in your deck.



Power like this for just three play points is sure to make Cinderella a new Swordcraft favorite. Although it does have a drawback of sorts, that doesn’t need to affect your strategy if you’re careful.

The most obvious place for this follower is in Neutral decks, but it could also work in a new type of Swordcraft deck that intentionally sends cards back to the player’s hand.


Old Man and Old Woman can attack twice in a single turn, making it possible to deal some serious damage when you add a White General and Forge Weaponry into the mix. The Bane effect is sure to be a lifesaver when your back’s up against the wall.


Earlier in this article I alluded to how followers that fill up your hand can be great. Rabbit Ear Attendant is another example of this, allowing you to draw two cards on turn three. That draw could be just the push that sends you on to victory. There’s no telling how much action Neutral/Swordcraft decks will see yet, but Rabbit Ear Attendant is sure to find a spot in almost all of them.



I see two potential homes for Wizardess of Oz. The first is in spell-heavy decks, and the other is in decks that don’t use spells at all. In spell-free decks, the card’s Last Words effect simply won’t touch your hand; as such, Wizardess of Oz could become the engine behind a fresh type of Earth Rite Runecraft deck without Spellboost effects. Try this card out and see what deck works best for you.


It looks like, back in the old days, Timeworn Mage Levi was someone to be reckoned with. Paired with an Earth Sigil, Master Mage Levi can pack a bigger punch than even Wrath Drake. Its ability to deal 3 damage to an enemy of your choice makes this a highly versatile follower.

Until now, Runecraft has had no way of dealing with cards that filled the board with followers—cards like Death’s Breath—so it’s sure to see some action as a counter.


Though its power will only be apparent in certain decks, Witch of Sweets deserves passing marks as a two-play point 2/2 follower that can help you draw cards more or less painlessly. This follower will combo well with Kaleidoscopic Glow, a card that might’ve felt a bit finicky to some people up until now. Witch of Sweets is a follower that you’ll want to slot in if the strength of your deck depends on how many cards are in your hand.

Something tells me that Neutral-based aggro decks are likely to be a common sight going forward.

Next Time

Next time I’m going to take a closer look at some other spotlight cards from the remaining four classes. See you again!